Quote Originally Posted by DiznypKC View Post
Also, due to the current combat design, at a certain point the job will stop being reactive and becomes rote muscle memory. What will you do then, when the only variety you have is the occasional mishap made by the less experienced player?
That’s what you don’t get though, I don’t want variety or super complex stuff. If it gets too complex, then I can no longer play the game which would be sad because then I can’t experience any of the story. I switched from rdm because it was too complex. I’m not a hardcore raider, I’m just a casual that likes the story. I don’t need more complexity. Whm is fine as it is.