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  1. #11
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Cetonis View Post
    No, you're the one misinterpreting. There's nothing to separate, rDPS is pre-separated.

    Those jobs that allow the BLM or MNK to do more damage are already having that bonus damage credited to them, and discredited from the BLM and MNK.

    So the rDPS graph is a very good estimation of the amount of damage being contributed to the team by each job, both directly and indirectly, with the only notable gap being the lack of a way to pin a number on defensive support.


    Obviously, it's not strictly necessary to have those numbers be balanced at all, so long as everything can clear stuff. However, it's not like there's any good reason to have large gaps between the jobs on purpose. Making the jobs more balanced instead of less can only have positive impacts, and the gaps right now are so large that it'd be quite easy to make significant improvements from where we currently stand.

    Deciding between options for what to buff, design wise, is a real conversation. But at the end of the day, the goal of getting much closer than 15% gaps is trivial in and of itself. The players are very good at being able to work out within a few minutes what impact a certain potency change will have, and there's no reason why the devs shouldn't be either.

    If the jobs were 1-2% apart or something, or 4% but-caster-res and it's within the range of that debate, then yeah it's tricky to try to nail a target much closer than that. But the divides right now are gaping, and given how not-hard-at-all it'd be to do better, it's rather inexcusable.
    The variance at the absolute top is 1800 and the bottom is 1300. Could the divide be a little closer? Maybe. I'm not the one advocating balance changes based on FFlogs data.
    (0)

  2. #12
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by Sylve View Post
    The variance at the absolute top is 1800 and the bottom is 1300. Could the divide be a little closer? Maybe. I'm not the one advocating balance changes based on FFlogs data.
    The problem isn't really that gap being that wide between 1st place and 10th, so much as the gap between the top 3-4 and the bottom 7-6 is way wider than it has any reason being. The gap would be fine if, say, the difference between each DPS each step of the way down was like 100-200 DPS at the most, but the gap between 3rd place Dragoon and 5th place Summoner is a whole 1k raid DPS. That's absolutely inexcusable, and wide enough that it can be the difference between a group beating enrage and wiping. Only after Summoner does the gap between classes shrink to 100-150 every step down.

    This can't even be boiled down to a 'support VS selfish DPS' argument either, considering 2 of the top 3-4 have access to party buffs, in equal amounts to/more than the vast majority of classes below them. That leaves a lot of us perplexed at how certain classes are getting taxed harder than others just for possessing specific skills.
    (7)
    Last edited by SaitoHikari; 08-22-2019 at 03:58 AM.
    "Consider this old adage: When a Bard sings alone in a desert, and no one is around to hear him... Is he truly singing?"

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