Quote Originally Posted by Zanarkand-Ronso View Post
You say that...yet I had Zero issues. Once they adjusted the Lilies to sprout after a Cure 1 and 2, everything was fine.
Maybe Im just to casual and all of this is from people who do Endgame, because the Lily system was just fine. Of course its 1000x better now, but after the mentioned adjustment, it was nothing bad in SB.
This actually hits close to the issue for us career healers. The reality is that cure I and II have had very little use since HW. It’s very situational and using them generally means you could have done something better. If you were to use a single target GCD skill, regen was the way to go.
In general you might cure once or twice in ex roulette because someone messed up and maybe a handful of times in ~10mn savage runs (mostly during prog). This was the state before they implemented lilies.
When the mechanic was released in SB the idea that anyone could build 3 lilies even if cure proc was 100% (like what they changed it to) before using assize or some other cd was ridiculous, and the reduced cooldown didn’t really help with anything on top of that.
Cure has so little use that they even acknowledged it later in the expansion and removed benison from the lily system completely and later fixed the lilies with the current system. It took them 2 years.

The point is that a lot of the changes we’ve had over these past 4 years were made without career healers in mind. People who play healer enough that they’ve at least optimized a bit. I don’t know if this was on purpose or not but lilies missed the mark so much that I think it’s safe to assume game designers have a casual level of experience playing healer. Them removing ED this expansion or them even talking about pure healing tends to lend validity to that claim (95% of content requires less than 10% healing uptime)