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  1. #21
    Player
    Avatar de Wiccan026
    Inscrit
    aot 2016
    Lieu
    All Three, but Limsa was the first
    Messages
    213
    Character
    Cerryl Lorinth
    World
    Lamia
    Main Class
    Red Mage Lv 80
    Final Fantasy games are almost never really linked via story, they are linked through the concept of "fantasy" and thru the common repeats of certain things (character names, bosses, summons, etc).

    I think you're stretching just because Emet is one of the characters you cared about and you now think he was nothing but a "tie" to FFVII.

    Emet as a character is nothing like the mindless summon of VII and is "his" own self contained character.. does his real name happen to be Hades and than he turns into a representation of such, yes.... but Hades was first released in FFV anyways (and saying the art means it really is tied to another game instead of when they first started using it is hogwash, because while they may have done character art back than obviously lesser systems games had constraints that made characters look different than they intended, not to mention character art didn't always equate to what the character looked like in game (Terra's original character art, portrayed her as blond, the game itself pictured her with green hair, in order to help differentiate her from Celes, and is actually considered what the character looks like than the original character art).

    The FF series reuses so many parts of itself to help keep the bond of the games together but nothing is really truly something from another game. Inspired by, heavily inspired by but not the same.
    (4)

  2. #22
    Player
    Avatar de Gurney
    Inscrit
    mai 2015
    Messages
    85
    Character
    Gurney Halleck
    World
    Ultros
    Main Class
    Pêcheur Lv 80
    Citation Envoyé par Zeonx Voir le message
    Shinryu is the final boss of abyss in FFXI
    Yeah take a COR in there with MAG ATTK gear and rolls and use a Primal Brew could one shot it with Wildfire.
    (0)

  3. #23
    Player
    Avatar de Enkidoh
    Inscrit
    dcembre 2012
    Lieu
    Ala Mhigo
    Messages
    8 262
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Citation Envoyé par HumanNinjaToo Voir le message
    Okay, I see that point. Maybe some of the dev team responsible for those things were big FF7 fans? Or I would like to think that while they were working those things out, they were taking inspiration from the fact that FF7 20 year anniversary was last year. So maybe this was their way of recognizing that anniversary since SE as a company really failed to do anything else exciting with that hallmark anniversary.
    I've heard it mentioned that Yoshi's favourite FF game is indeed FFVII so maybe Lambdafish might be onto something....

    But most likely it's probably just coincidence (also technically ARR's final boss wasn't the Ultima Weapon at all, but Lahabrea. And then you had the final ARR patch story final boss in the form of Vshap on the Steps of Faith. Then Heavensward's patch final boss against Ilberd on Baelsar's Wall... etc etc.).
    (2)
    Citation Envoyé par Rannie Voir le message
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  4. #24
    Player
    Avatar de zylo1010
    Inscrit
    janvier 2015
    Messages
    143
    Character
    Zylo Wilhams
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Most is the enemies in the game are ripped from ffxi so it makes sense they'd take from other games too.
    (0)

  5. #25
    Player
    Avatar de Gwaeron
    Inscrit
    juin 2012
    Lieu
    Ul'dah
    Messages
    202
    Character
    Gwaeryn Wenyan
    World
    Omega
    Main Class
    Maraudeur Lv 80
    Apart from the part where he tried to drop a meteor, I don't see how Nael is FFVII at all... His appearance, speech, background, motivations, fighting style and ability use are nothing like Sephiroth's. Recurring bosses and summons are nothing new to FFXIV.
    I think they're ripping off other FF games way too much, instead of just being inspired, while adding very little originality. But even I don't really get the OP's complaints.
    (3)

  6. #26
    Player
    Avatar de Enkidoh
    Inscrit
    dcembre 2012
    Lieu
    Ala Mhigo
    Messages
    8 262
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Citation Envoyé par Gwaeron Voir le message
    Apart from the part where he tried to drop a meteor, I don't see how Nael is FFVII at all... His appearance, speech, background, motivations, fighting style and ability use are nothing like Sephiroth's. Recurring bosses and summons are nothing new to FFXIV.
    There was also a scene in 1.0 where Nael turned away from the camera and strode into flames, much like an iconic scene of Sephiroth in FFVII disappearing into the flames of Nibelheim burning, as well as the designation for Nael's Garlean Legion was the VIIth Legion.

    But yeah, other than that and the whole 'meteor' thing Nael isn't literally Sephiroth at all. Different backstory, different weapon, different appearence, different gender and race (although SE themselves were rather confused as to exactly what gender Nael was meant to be, zigzagging the issue from 1.0 through ARR, until finally retconning things in the lorebook that the 'real' Nael was male but long dead and that the one that summoned Dalamud and fought in the Rivenroad and the Second Coil of Bahamut was actually his younger sister who took his name and identity. Again, that is nothing like Sephiroth).

    Having said that it's obvious Nael was meant to hint at Sephiroth (and FFVII in general), but it's a little too much of a stretch to state that Nael is basically Sephiroth in fancy armour.
    (2)
    Dernière modification de Enkidoh, 22/08/2019 à 16h37
    Citation Envoyé par Rannie Voir le message
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  7. #27
    Player
    Avatar de Zeonx
    Inscrit
    mars 2014
    Messages
    957
    Character
    Zeon Darksol
    World
    Cactuar
    Main Class
    Maître d'hast Lv 100
    Citation Envoyé par zylo1010 Voir le message
    Most is the enemies in the game are ripped from ffxi so it makes sense they'd take from other games too.
    I seen some monsters that looked exactly out of Suikoden 2 in this game.

    fur guy with the eyes in FFXIV but here in suikoden


    plant guys with teacup facesbut in ffxiv added some vines on back from shadowbringers but in suikoden 2


    golems from one of the dungeons in shadowbringers but were in suikoden 2
    (0)

  8. #28
    Player Avatar de Seraphor
    Inscrit
    fvrier 2018
    Messages
    4 620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Pistosabreur Lv 100
    You mean Ochu's and Construct 7?
    Yeah, those are more similar to Final Fantasy enemies.

    Not sure what 'fur' monster you're referring to.
    (0)

  9. #29
    Player
    Avatar de Nalien
    Inscrit
    octobre 2012
    Messages
    3 784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Maître d'hast Lv 64
    Citation Envoyé par HumanNinjaToo Voir le message
    Actually Ultima Weapon first appeared in FF6 as Atma Weapon, so original source would be FF6 not FF7. Knights of the Round is not FF7 exclusive. It appeared in Type-0 as a summon, as well as some lesser known FF iterations. Hades was also in FF5, FF9, and was a boss in an FF11 expansion; so neither is Hades exclusive to FF7.
    Ultima Weapon in XIV is clearly based off the same model as VII, I don't think anyone can possibly dispute that.
    Knights of the Round originated from, and are largely famous because of, VII. The fight in XIV even references VIIs screen shatter effect, and largely kept to the order and attacks of the Knights.
    Same with Hades, his first appearance in Final Fantasy was in VII; IX and XI came after VII so that's obvious. While V obviously came before VII, Hades never appeared in the original release of V, he was an optional boss of an entirely new secret dungeon in the Advanced release of V, which came out after VII.

    Hades is arguably the weakest link, since he was an entirely forgettable summon in VII, and his later appearances in IX and XI are far more noteworthy, but still. I'd like to think this is intentional, given Yoshida has said VII was his favorite title in the franchise, and his premier to XIV was very VII based with Project Meteor and Nael van Darnus... Heck, to this day our MSQ quest marker is essentially the VII Meteor logo... While Stormblood broke the trend with Shinryu, it was still very VII based in its references towards the end... We had a (totally-not) Mako Cannon, the Resonant Project pods were very reminiscent of VIIs SOLDIER pods, the first boss of Ala Mhigo is the first boss of VII, Aulus might as well be Hojo, heck Zenos might as well be Sephiroth at this point (Garlemalds ultimate soldier forged from human experimentation, has a thing for Nippon Steel, long hair, died but didn't stay dead...), and technically he was the one piloting Shinryu in the finale of Stormblood...

    That said, the writers take from the entire franchise. Even the finale of 1.0, which is widely regarded as one big VII love song, still takes from other titles. Project Meteor, for example, ends up being a bigger reference to IV IMHO; Red Moon in both games turns out to be artificial. IVs had the Lumarians in hibernation, XIVs has the Meracydians. In both games, Bahamut is encountered on the Red Moon... Just here the moon came to us... Honestly one thing I love about this game is finding all these little nods to the past games.

    Citation Envoyé par Wiccan026 Voir le message
    Emet as a character is nothing like the mindless summon of VII and is "his" own self contained character.. does his real name happen to be Hades and than he turns into a representation of such, yes.... but Hades was first released in FFV anyways
    Well, I've already corrected the V point. Hades didn't appear in V until the Advanced rerelease in 2006, 9 years after VII was released. His debut in Final Fantasy was with VII.

    Despite that though, I would say Shadowbringers finale is much more a reference to IX than VII. Tempest honestly felt like a City of the Ancients (VII) reference to me, though Amaurot as a conjured illusion of a city is clearly a Zanarkand reference? Which arguably makes Emet a Yu Yevon (I'm going off memory here, but maybe someone wants to do a side by side of the Yu Yevon boss and Hades final form? In my head they have a striking similarity in shape, I'll need to check what Yu Yevon actually looked like later). Really though, the finale gave me a lot of IX vibes... Amaurot (the dungeon) was essentially Memoria, right down to having an antagonist (Garland in IX) talk you through the history you're walking through. The whole Ascian plot is also strikingly similar to Garlands plot in IX, the details are very different of course, but it still ultimately boils down to both wanting to sacrifice a young planet to save their old planet. You could even view the Terminus event in Amaurot as being the planet dying of "natural" causes, same as IXs Terra, although I honestly expect more VII on that point later (Jenova-reference caused the Terminus event, probably). Fun fact, but Hades was also originally intended to be the final boss of IX, rather than the optional superboss we got instead. That fact alone, combined with all the other IX references in the build up? Shadowbringers is the IX reference expansion in the same sense Stormblood was the V reference expansion with Shinryu and Omega. Despite the final boss, you could also say Heavensward was the VI reference expansion... Starts in a snowy city... Involves a floating continent with the Warring Triad...
    (1)
    Dernière modification de Nalien, 22/08/2019 à 21h01

  10. #30
    Player
    Avatar de Lambdafish
    Inscrit
    fvrier 2014
    Lieu
    Ul-Dah
    Messages
    3 927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Citation Envoyé par Nalien Voir le message
    Ultima Weapon in XIV is clearly based off the same model as VII, I don't think anyone can possibly dispute that.
    Knights of the Round originated from, and are largely famous because of, VII. The fight in XIV even references VIIs screen shatter effect, and largely kept to the order and attacks of the Knights.
    Same with Hades, his first appearance in Final Fantasy was in VII; IX and XI came after VII so that's obvious. While V obviously came before VII, Hades never appeared in the original release of V, he was an optional boss of an entirely new secret dungeon in the Advanced release of V, which came out after VII.

    Hades is arguably the weakest link, since he was an entirely forgettable summon in VII, and his later appearances in IX and XI are far more noteworthy, but still. I'd like to think this is intentional, given Yoshida has said VII was his favorite title in the franchise, and his premier to XIV was very VII based with Project Meteor and Nael van Darnus... Heck, to this day our MSQ quest marker is essentially the VII Meteor logo... While Stormblood broke the trend with Shinryu, it was still very VII based in its references towards the end... We had a (totally-not) Mako Cannon, the Resonant Project pods were very reminiscent of VIIs SOLDIER pods, the first boss of Ala Mhigo is the first boss of VII, Aulus might as well be Hojo, heck Zenos might as well be Sephiroth at this point (Garlemalds ultimate soldier forged from human experimentation, has a thing for Nippon Steel, long hair, died but didn't stay dead...), and technically he was the one piloting Shinryu in the finale of Stormblood...
    This is probably the fairest response to my post IMO. And I think people are mistake if they think I am in any way complaining about the bosses themselves, every expansion (maybe not ARR) has had a brilliant, epic ending, and all of the fights and bosses themselves are really well done. I guess the thing that irked me this time around was how little sense it made. Ultima Weapon was a huge plot point throughout the latter half of ARR, and made total sense and by it's reputation alone was very nostalgic, KOTR was a perfect fit for Thordan and his knights, and was a very clever way to fit the reference into a unique set of characters, and Shinryu, while an obvious reference was a known threat since 3.55. The final boss of Shadowbringers is Emet-Selch, that is how we know him, and that is what he should have stayed. The Hades reveal to me shows that the development team cannot have a final boss be an original character, and it just felt shoehorned.

    The worst part about the Hades reveal is that VII isn't the only final fantasy, and it feels like it is focused on. FFX has very little representation, and FF8 didn't either until the Eden raid (and still doesn't given that the only connection to 8 is the music and Eden itself). Hell, the main antagonist of FFX is Sin, why wasn't that used in connection to the Sin eaters? It would have probably fit much better in the same way that KotR were a natural fit into Heavensward.
    (2)

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