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  1. #1
    Player
    TheForce's Avatar
    Join Date
    Jun 2015
    Posts
    390
    Character
    The Protector
    World
    Aegis
    Main Class
    Paladin Lv 100
    sorry, sent too early. Hate mobile. Anyway, yeah pretty good response. However what you said about how Tenacity is pretty much only useful if it saves a Healer CD.
    No. Not at all. Hard disagree. Taking less damage is always useful, especially if you get by a TB and are left with miniscule fractions of your health left. Tenacity is literally a life-saver in said situation.

    Also, Determination affects the actual potency of a healing spell (Clemency).
    (0)

  2. #2
    Player
    ArianeEwah's Avatar
    Join Date
    Jul 2017
    Posts
    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by TheForce View Post
    Anyway, yeah pretty good response.
    Thanks!

    Quote Originally Posted by TheForce View Post
    However what you said about how Tenacity is pretty much only useful if it saves a Healer CD.
    No. Not at all. Hard disagree. Taking less damage is always useful, especially if you get by a TB and are left with miniscule fractions of your health left. Tenacity is literally a life-saver in said situation.
    I can only repeat what I said before: If Ten is not necessary for your survival nor does it lessen the GCD healing by a noticeable amount, it has no benefits. If it does, you should indeed take it. Again, there are some situations or duties like Ultimate that may require Ten - even on Balance Discord, they have done Ten builds for Ultimate.

    And again, Ten is not necessary for savage fights. All TB are designed that they should not kill you with at least 1 dCD. And I can tell you from experience that DPS is all that matters in week 1! I really does! You can beat the DPS check in Ultimates with 1-2 death(s), but not - or almost not - in savage week 1. e.g. UWU got cleared with 1 death on Ultima, but I've rarely seen any week 1 clears with deaths during active time.

    Those ofc are rare cases where you have to decide whether you should meld/focus on Ten or Det/DH. If you run dungeons or other 'casual content', Ten or DH doesn't really matter. If you go for speed kills or savage week 1 clears, don't expect to be kept in the party with Ten builds.
    And that's a scenario where you can't ask the DPS to 'keep up the slack' b/c they are already doing the best possible. If you wipe to 1% enrage with no death and a perfect rotation, yet tanks sit on Ten gear, it's on the tanks!

    PS: I just noticed you said 'Healer CD'. No, I didn't say Ten is useful when it save a healer CD, but GCD(s)! oGCDs like Tetra, EDignity etc are meant to be used, but GCDs like Cure, Benefic, Physick/Adlo should be used moderately.

    Quote Originally Posted by TheForce View Post
    Also, Determination affects the actual potency of a healing spell (Clemency).
    Obiviously it does b/c it's a spell. I just wondered whether healing abilities are affected, too... I did some testing with Det, then Ten melds, and yes, abilities and even the cure potencies from combo skills are indeed affected by both stats.
    I know PLD doesn't have any heal outside of Clemency, but it's interessting for the other tanks that don't have healing spells.
    (My wording in the previous post was just bad.)
    (1)
    Last edited by ArianeEwah; 10-13-2019 at 10:00 PM.

  3. #3
    Player
    aodhan_ofinnegain's Avatar
    Join Date
    Nov 2017
    Posts
    545
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by TheForce View Post
    sorry, sent too early. Hate mobile. Anyway, yeah pretty good response. However what you said about how Tenacity is pretty much only useful if it saves a Healer CD.
    No. Not at all. Hard disagree. Taking less damage is always useful, especially if you get by a TB and are left with miniscule fractions of your health left. Tenacity is literally a life-saver in said situation.

    Also, Determination affects the actual potency of a healing spell (Clemency).
    In that scenario you're pretty much dead, since the AA afterwards is 9 times out of 10 after the buster is gonna kill you. In that scenario either you screwed up your mitigation or the healer(s) didn't have you sufficiently topped before hand, that's not really tenacity at work per se. Also the occurrence of this scenario playing out is pretty scarce, and stacking tenacity for the day it decides to rain is a waste and is not "optimal" as the OP asked about in the first place.
    (1)

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