Quote Originally Posted by official_coconut View Post
More money and people to work on things should free up more time for them though right? Of course some stuff might still be cut but what remains and is released shouldn't be rushed or unfinished.
The problem with "more people" is one I can relate to on a personal level where I work.

Its not just a matter of having more bodies. Those bodies need to be trained up and integrated into the existing team.
The reason I can relate to how this as an issue is because when I take on new staff, even after receiving the proper training, they're not familiar enough with the processes to complete tasks in a timely manner. Prime example is a certain task that takes me 5 minutes to complete takes the new guy almost 30. But its taken me years beyond my initial training to be able to do that.
They'll get it done. Eventually. In the meantime, anyone relying on that work to be done in a timely manner will suffer delays that compound until everything screeches to a halt.
My years of experience and ease at handling the tools in question is not something that is easily passed on.

That's what the XIV dev team is facing, in my opinion. It takes a lot of time to properly integrate new staff and get them working at the pace of existing experienced staff.
Any new staff they added right now would likely not be capable of truly easing the workload on the existing devs for a year or more.