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  1. #14
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    hey want to come do a dungeon

    sure!!

    oh your there already, i don't have anima

    ...who wants to help me at skull valley real quick i need kill somethings

    ...cricket ..cricket i don't have anima's ..run? yeah right, right?

    omg we get back dkp and open world nm's like we did at one time? (lol doubt it but still)

    omg leaders don't have extra accounts to mule us around? what everyone needs to save there anima for this?

    ...exp grind camp blah blah 7/8

    ..oh you already started i don't have anima and time i get there i don't want risk you disbanding on me in 20mins.

    oh we need players for grind or dungeon, gah i need to port all way to uldah and shout cause no one replaces themselves and our search function is void still. after one or 2 of these happening back to back, meh time to disband instead cause i have no anima. it should not be this way.

    anima system = a punishment system, yes it's faster and easier then the one we had in ffxi only cause you don't depend on players to port. but it was a totally free system, putting a limitation on things are punishments, people who use there rested exp usually log out or stop exp'ing. people who run out of anima just stop doing things that involve long runs or are counting on others to have the ports. the average player would be at the least twice as active in the game if not for the limitations on anima. stretch out the crystals a little in distance, give a tiny bit less exp, don't cap how much you can use or get, it just says to people stop. and it shouldn't be that way.
    (0)
    Last edited by weeble; 03-20-2012 at 04:25 AM.