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  1. #11
    Player
    Viete's Avatar
    Join Date
    Oct 2016
    Posts
    10
    Character
    Rezelia Floune
    World
    Famfrit
    Main Class
    Arcanist Lv 48
    Quote Originally Posted by Myon88 View Post
    If by blm you mean, 'does barely more rdps than its ranged counterparts', and 'doesn't even beat drg and mnk in personal dps despite being a selfish job' blm , then I guess yes, mch is the new 'blm'.




    Low level content on the other hand is a different story. Job restructuring and potencies never account for how the job will play at low levels, so it's not uncommon for things to be unbalanced there. When red mage came out, it was the king of low level content because no other job had spammable 300 potency gcds as early as satasha. Jobs like dancer, machinist or drg are now in that position because their post-Shadowbringers potencies are way out of line with what you would expect to see at low levels.
    oh wow... idk much bout end game yet, but this seems unbalanced? :s
    (1)

  2. #12
    Player
    Drayos's Avatar
    Join Date
    Jun 2019
    Posts
    292
    Character
    Sethra Rage
    World
    Odin
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Viete View Post
    oh wow... idk much bout end game yet, but this seems unbalanced? :s
    It’s because we are only just into SBs the jobs haven’t rly been visited yet after introduction.

    It’s getting fixed in 5.08 / 5.1 and yes different jobs get different things, some adding more dps then others at various levels.

    So during the levelling process things can feel whacky
    (1)

  3. #13
    Player
    ksuyen's Avatar
    Join Date
    Jul 2017
    Posts
    185
    Character
    Yu Sakurakoji
    World
    Lamia
    Main Class
    White Mage Lv 90
    MNK - BLM - DRG - SAM <-----------------600dps----------------> anything else.

    What it should be:

    All DPS jobs <-------------600dps------------->Tank/Healers
    (1)

  4. #14
    Player
    BarretOblivion's Avatar
    Join Date
    Jun 2017
    Posts
    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ksuyen View Post
    MNK - BLM - DRG - SAM <-----------------600dps----------------> anything else.

    What it should be:

    All DPS jobs <-------------600dps------------->Tank/Healers
    Well great, now you just made BLM/SAM/MCH dead jobs and we go back to SB meta where its just. PAD PAD PAD PAD PAD. Group buffs be the most important thing.
    (4)

  5. #15
    Player
    Sigiria's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    410
    Character
    Nergui Dotharl
    World
    Ragnarok
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Viete View Post
    oh wow... idk much bout end game yet, but this seems unbalanced? :s
    There are some jobs that does need balancing for their intended role, but otherwise it's not that wildly unbalanced, on most percentile the gap between all dps jobs is under 2k dps.
    Most jobs that are on the top of the list are the ones with more restrictions, melee have positionals WS and lose dps anytime they have to back away from their target. Mages have cast time, BLM being the one the most affected by it and need a good planning of your movement to keep casting, moving without a proc or an instant cast ready is a huge dps loss for BLM.

    On the other hand ranged have no positionals, no cast time and don't lose dps from being away from their target. The lower dps is the trade-off for that convenience. The skill ceiling for the role is lower but it's easier to get a decent dps.

    Jobs that are undertunned are: NIN, even with rDPS is way too far behind other melees. SAM is behind other melee for no reason. DNC is the same deal as nin, their support have been overestimated and their damage undertuned as a result compared to the two other ranged dps. RDM and SMN could still use a boost, they keep getting punished really hard for their ability to raise and their decent mobility.
    (0)
    Last edited by Sigiria; 08-21-2019 at 09:54 AM.

  6. #16
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    There's definitely some people that are just Bad. I don't bother with more challenging content because I have no one to do it with and don't like doing stressful content with strangers, but pretty much every time I play MCH I have the highest DPS, except the one time I was in Dun Scaith when the highest DPS was a different (likely more experienced) MCH. In most content when you see stuff like that happen I reckon it's because everyone that has the potential to out-DPS the MCH is just not optimizing their rotations and stuff. I've out-DPSed people of all jobs but I think it's just because they were bad.
    (1)

  7. #17
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ksuyen View Post
    MNK - BLM - DRG - SAM <-----------------600dps----------------> anything else.

    What it should be:

    All DPS jobs <-------------600dps------------->Tank/Healers
    That doesn't work for jobs that bring only DPS. That 600DPS wall SHOULD be there for the jobs that bring only DPS or require a lot of effort to keep their damage up. Right now NIN and SMN feel like they should be up there too due to how much work you're putting in, but we'll see how it looks at 5.1 after the changes to NIN (and possibly SMN).
    (0)

  8. #18
    Player
    Drayos's Avatar
    Join Date
    Jun 2019
    Posts
    292
    Character
    Sethra Rage
    World
    Odin
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by RyuDragnier View Post
    That doesn't work for jobs that bring only DPS. That 600DPS wall SHOULD be there for the jobs that bring only DPS or require a lot of effort to keep their damage up. Right now NIN and SMN feel like they should be up there too due to how much work you're putting in, but we'll see how it looks at 5.1 after the changes to NIN (and possibly SMN).
    Eh, jobs shouldn’t be balanced based on difficulty. And they’re simplifying both jobs in 5.1 so I guess we will see by how much.
    (1)

  9. #19
    Player
    Drayos's Avatar
    Join Date
    Jun 2019
    Posts
    292
    Character
    Sethra Rage
    World
    Odin
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by ksuyen View Post
    MNK - BLM - DRG - SAM <-----------------600dps----------------> anything else.

    What it should be:

    All DPS jobs <-------------600dps------------->Tank/Healers
    Yeah that won’t work haha.

    BLM and SAM will need a 1k dps gap to be still competitive against jobs with RDPS buffs.
    (0)

  10. #20
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Drayos View Post
    Eh, jobs shouldn’t be balanced based on difficulty. And they’re simplifying both jobs in 5.1 so I guess we will see by how much.
    This
    Job difficulty should never put in the formula of balancing. It would always assume based on if the job is being use at it full potential
    (1)

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