I may be misunderstanding, but I took her comment to mean they are always done poorly, like she lacks faith in game designer's abilities to get them right. The one we have isn't great.
As for me I'm all for more options, but they seem to be hard to do well, though I think the OP's drawing is very good.
"A good RPG needs a healthy dose of imbalance."
https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.