


there reason was they wanted to fix the other three before adding a new one so there was a reason
I know SE is capable of making healers, all jobs even, that has unique playstyles and their own theme and asthetic in Heavensward. But I can't shake the feeling some priorities got lost in the 4.0 and 5.0 patch and I hope we soon get to know more what reasoning went into it. Would want them to make the existing healers good to play and appeal to different playstyles first, then challenge themselves to make something completely different as a 4th Healer entry.
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