The worst part is the setting already exists, so that devs can zoom out farther. We just aren't allowed to use it.

It does make sense to limit our field of view to an extent, for example, preventing us from seeing unmodeled portions of ARR zones. But it would be nice to be able to see an entire boss while fighting. On oversize enemies like the ShB final boss, one must choose between being able to see the floor and being able to see more than the lower 1/4 of the boss.