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  1. #1
    Player
    Kyux's Avatar
    Join Date
    Oct 2013
    Posts
    6
    Character
    Kyux Orelli
    World
    Excalibur
    Main Class
    Ninja Lv 61
    Quote Originally Posted by Nora_of_Mira View Post
    My problem is right here.

    In a common scenario, I've leveled up my main DPS to 80. I have my alt Tank to 80. Now I want to level a new role, do I really want to go through challenging content to get my ignored classes to 80? In this scenario, my main is progging Savage, my alt is just there for fast queues into Expert roulette. If i wanna level a 3rd job or more, I honestly wouldnt bother with a more challenging option bc I'm pretty worn out from my other weekly activities.

    Also, most of your ideas are in Eureka / Baldesion Arsenal.
    Well the point of it would simply to have old dungeons reworked abit as harder versions to have the "option" to play them. Forcing people who likes the easy way of leveling would be bad as well imo. It would mostly be for people who are looking for an extra challenge/reward while leveling up, and help them understand the classes better as well as the potential that they can bring to the team/party before the endgame.
    (0)

  2. #2
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    I think this should be along the lines of Baldesion Arsenal, and 54 was biting off way too much to chew for them, basically making it unplayable now.
    8 Man hard dungeons would be an awesome endgame content.
    (2)

  3. #3
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,971
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    YoshiP gave an interesting answer when people liked Rathalos Extreme being a four-man trial, and would like challenging dungeons. Something to consider, but I'm glad they tried something different because the amount of end-game four-man content had been disappearing from the game.

    I hope we get the content at some point, they love to experiment like they did with Baldeson Arsenal, raid Eureka style, limited-deaths dungeon.
    (1)

  4. #4
    Player
    Clarris's Avatar
    Join Date
    Aug 2019
    Posts
    1
    Character
    President Clarris
    World
    Excalibur
    Main Class
    Miner Lv 60
    They could add a minimum required item level duty roulette. It could grant a very large amount of experience in exchange for the large difficulty of the dungeon due to the fact that the players would not be over-geared for the challenge.
    It would be a fun and challenging way to level up for the players seeking a greater challenge while not being slower than the other means to level a character. It would also not affect the other players preferences of the current state of the game.
    Would seems like an easy and quick fix to make everyone happy.
    (0)

  5. #5
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,805
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Maybe they could unlock deep dungeon higher level floors that's past final story boss floor to them. That give better challenge. Then wouldn't need to form per formed party and be there hours that some don't have.
    (0)

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