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  1. #1
    Player
    Mistyregions's Avatar
    Join Date
    Apr 2019
    Posts
    424
    Character
    Misty Regions
    World
    Brynhildr
    Main Class
    Warrior Lv 80

    Adding risk to the game?

    This game is pretty safe content wise. Is there a way we couldd introduce bigger content with higher risk? You would gain a better reward. I dunno, I find doing content sometimes has no real value because there is no real risk to it, just spam it and BOOM.

    I wonder if it's possible without the care bears getting to upset.
    (6)

  2. #2
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    What kind of risk?
    (17)

  3. #3
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,438
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    What kind of risk?
    Elite monsters that wander everywhere. When they encounter a quest hub or city, they start killing everything there until enough players get together and kill them.
    (3)

  4. #4
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by SamSmoot View Post
    Elite monsters that wander everywhere. When they encounter a quest hub or city, they start killing everything there until enough players get together and kill them.
    How about no ?

    Nothing like having to wait for lv 80 to care about it to progress your lower level quest.

    Either they became a nuisance because of the lack of interest or they get their asses farmed like hunt and the risk is gone as soon as the timer is known.
    (24)
    Last edited by Nariel; 08-19-2019 at 12:02 AM.

  5. #5
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by SamSmoot View Post
    Elite monsters that wander everywhere. When they encounter a quest hub or city, they start killing everything there until enough players get together and kill them.
    What, like Kazzak vs Stormwind? No thanks. It's a funny story, but it's really bloody annoying to actually try to play through.
    (7)

  6. #6
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by TheMightyMollusk View Post
    What, like Kazzak vs Stormwind? No thanks. It's a funny story, but it's really bloody annoying to actually try to play through.
    Idk, I enjoyed the random chaos of early WoW... Yes, even the Blood Plague.
    (3)

  7. #7
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ayuhra View Post
    Idk, I enjoyed the random chaos of early WoW... Yes, even the Blood Plague.
    Why things like that tended to work out is they were relatively rare events. They were memorable because they didn't happen often, and while they were incredibly disruptive, the disruption was not a lengthy affair, typically only lasting a few hours at most.

    The Blood Plague (and the Zombie plague it inspired that ran later just before Wrath) were in essence one-off events, and kiting things like Kazzak (or the Black Dragon world boss from I think the Badlands) to Stormwind were fairly involved, carried a fair amount of risk on their own, and didn't happen exceptionally often.

    A game that has things like occur frequently, as part of an intended gameplay loop, generally has to be designed with that thing in mind from the beginning...and is generally a much different game design that what we have, or what WoW was even back circa 2005 when things like that Kazzak vs Stormwind would occur.
    (1)

  8. #8
    Player
    TwiibieTwuu's Avatar
    Join Date
    May 2017
    Location
    Limsa
    Posts
    436
    Character
    Peljra Nayitsu
    World
    Balmung
    Main Class
    Monk Lv 90
    PotD and HoH you loose progress if you die

    here's Eureka too where you loose a level if you don't get a resurrection.
    (16)

  9. #9
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Mistyregions View Post
    This game is pretty safe content wise. Is there a way we couldd introduce bigger content with higher risk? You would gain a better reward. I dunno, I find doing content sometimes has no real value because there is no real risk to it, just spam it and BOOM.

    I wonder if it's possible without the care bears getting to upset.
    I think you need to flesh out what you're trying to suggest. map out the ideas and point out both the pros and cons of what your proposal is. then write it out in full you can edit your posts to add more to it until the work is complete.

    As it stands it just seems more like you have half an idea with no direction as to how it goes while trying to get snarky towards others with the close.
    (32)
    "Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."

  10. #10
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    We're risking losing our sanity running Eden Savage.
    (4)

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