Page 4 of 7 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 70

Hybrid View

  1. #1
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    They could do wandering world bosses. Basically FATEs that move and drop fun things. Similar ideas are already in the game, they just need to be iterated on.

    Odin comes close.
    (3)
    Last edited by Ayuhra; 08-19-2019 at 06:07 AM.

  2. #2
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Ayuhra View Post
    They could do wandering world bosses. Basically FATEs that move and drop fun things. Similar ideas are already in the game, they just need to be iterated on.

    Odin comes close.
    So basicaly : special fates ¯\_(ツ)_/¯.
    (4)

  3. #3
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Nariel View Post
    So basicaly : special fates ¯\_(ツ)_/¯.
    With the ability to free roam entire maps and with more interesting loot. I did say similar ideas were already in the game...

    Huge, lethal enemies would be fun too. Not just the hunt kind, but something like Burning Crusade’s Fel Reavers.
    (1)

  4. #4
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,433
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Eh, the Fel Reaver was kinda lame, really. The only danger was "get out of the way" and there was no particular risk involved. If you got in front of it, you got squashed, unless you outleveled it.

    It was pretty fun to kite it into town and watch it play with the guards, though. Saw someone drag it all the way to Shattrath once, that was hilarious.
    (0)

  5. #5
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    I do wish we had actual world PvP ,or more PvP interactions. Where people could get jumped doing content and stuff, but that's just not how this game is, and will never be; the PvP sucks here. Nor does PvP on the scale I would want ever last. Classic WoW phase 2 will be great for this though - for a time. Risk involving losing gear or progress? Yeah, I don't want that at all. That would suck. Especially dying to lag or some trash. It wouldn't work anyway the way this game works. Best we would get would be like eureka, or deep dungeons; only lose progress for those instances.
    (0)
    WHM | RDM | DNC

  6. #6
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,185
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Quote Originally Posted by SturmChurro View Post
    I do wish we had actual world PvP ,or more PvP interactions. Where people could get jumped doing content and stuff, but that's just not how this game is, and will never be; the PvP sucks here. Nor does PvP on the scale I would want ever last. Classic WoW phase 2 will be great for this though - for a time. Risk involving losing gear or progress? Yeah, I don't want that at all. That would suck. Especially dying to lag or some trash. It wouldn't work anyway the way this game works. Best we would get would be like eureka, or deep dungeons; only lose progress for those instances.
    World PvP can be great fun, but it's really doesn't make a lot of sense in this game.
    (1)
    "A good RPG needs a healthy dose of imbalance."
    https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A

  7. #7
    Player
    Side-Eye's Avatar
    Join Date
    Jul 2018
    Posts
    187
    Character
    Braedyn Geld
    World
    Lamia
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Mistyregions View Post
    This game is pretty safe content wise. Is there a way we couldd introduce bigger content with higher risk? You would gain a better reward. I dunno, I find doing content sometimes has no real value because there is no real risk to it, just spam it and BOOM.

    I wonder if it's possible without the care bears getting to upset.
    Sitting on your ass in front of PC thirty hours a week eating chips and drinking mountain dew .. I mean.. it's just a health risk but it's a risk.
    (11)

  8. #8
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Side-Eye View Post
    Sitting on your ass in front of PC thirty hours a week eating chips and drinking mountain dew .. I mean.. it's just a health risk but it's a risk.
    More like 110 hours a week. Except I don't eat chips often, or drink any kind of soda. Just unsweet tea and water. Soda is nasty and has a bad aftertaste.
    (1)
    WHM | RDM | DNC

  9. #9
    Player

    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    585
    Nope. Euerka did just that. Added risk and giving players everything they wanted in the open world and look how THAT turned out. People don't actually want hard content most of the times. They just want gates to keep others OUT. Mind you I'm talking about the people who don't actually DO the hard stufff like Euerka, savage and ultimate. The people who scream too easy but the only thing they do is dungeons. Those are the people I'm talking about.
    (4)

  10. #10
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,433
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Insertcoins View Post
    Nope. Euerka did just that. Added risk and giving players everything they wanted in the open world and look how THAT turned out. People don't actually want hard content most of the times. They just want gates to keep others OUT. Mind you I'm talking about the people who don't actually DO the hard stufff like Euerka, savage and ultimate. The people who scream too easy but the only thing they do is dungeons. Those are the people I'm talking about.
    Eureka isn't hard, it's just excessively tedious. The only challenge is whether you fall asleep from boredom grinding mobs or get eaten by a dragon while trying to get to something else.
    (3)

Page 4 of 7 FirstFirst ... 2 3 4 5 6 ... LastLast