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  1. #1
    Player
    Mistyregions's Avatar
    Join Date
    Apr 2019
    Posts
    424
    Character
    Misty Regions
    World
    Brynhildr
    Main Class
    Warrior Lv 80

    Adding risk to the game?

    This game is pretty safe content wise. Is there a way we couldd introduce bigger content with higher risk? You would gain a better reward. I dunno, I find doing content sometimes has no real value because there is no real risk to it, just spam it and BOOM.

    I wonder if it's possible without the care bears getting to upset.
    (6)

  2. #2
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,418
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    What kind of risk?
    (17)

  3. #3
    Player
    TwiibieTwuu's Avatar
    Join Date
    May 2017
    Location
    Limsa
    Posts
    436
    Character
    Peljra Nayitsu
    World
    Balmung
    Main Class
    Monk Lv 90
    PotD and HoH you loose progress if you die

    here's Eureka too where you loose a level if you don't get a resurrection.
    (16)

  4. #4
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Mistyregions View Post
    This game is pretty safe content wise. Is there a way we couldd introduce bigger content with higher risk? You would gain a better reward. I dunno, I find doing content sometimes has no real value because there is no real risk to it, just spam it and BOOM.

    I wonder if it's possible without the care bears getting to upset.
    I think you need to flesh out what you're trying to suggest. map out the ideas and point out both the pros and cons of what your proposal is. then write it out in full you can edit your posts to add more to it until the work is complete.

    As it stands it just seems more like you have half an idea with no direction as to how it goes while trying to get snarky towards others with the close.
    (32)
    "Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."

  5. #5
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    We're risking losing our sanity running Eden Savage.
    (4)

  6. #6
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,918
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    People would delevel in Eureka if they died and weren't raised and the community has been complaining about it incessantly.
    (10)

  7. #7
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,438
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    What kind of risk?
    Elite monsters that wander everywhere. When they encounter a quest hub or city, they start killing everything there until enough players get together and kill them.
    (3)

  8. #8
    Player
    rachcouture's Avatar
    Join Date
    Nov 2014
    Posts
    328
    Character
    Taylor Swiftsong
    World
    Mateus
    Main Class
    Paladin Lv 90
    I'd ask you to define 'risk/reward', but I don't really see this thread being constructive when you threw out a pointless, elitist buzzword like 'carebear' in the same post.

    Frankly, any time you queue via duty finder is a risk, simply due to the random nature of it.
    (21)

  9. #9
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by SamSmoot View Post
    Elite monsters that wander everywhere. When they encounter a quest hub or city, they start killing everything there until enough players get together and kill them.
    How about no ?

    Nothing like having to wait for lv 80 to care about it to progress your lower level quest.

    Either they became a nuisance because of the lack of interest or they get their asses farmed like hunt and the risk is gone as soon as the timer is known.
    (24)
    Last edited by Nariel; 08-19-2019 at 12:02 AM.

  10. #10
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Risk in MMORPGs have been gradually removed because it doesn't go well with the genre. Remember in the classic days when it was a given in MMORPGs that dying not even makes you lose EXP, items, and money, but also delevels you, plus you had to run back naked to your corpse to pick up your gear, or visit the bank first to equip your backup gear so that you even stand a chance at reaching your corpse to recover your primary gear. The risk you're looking for isn't something new. It is a very old concept that has proven to not work in this segment of the market.
    (32)
    Last edited by Zfz; 08-19-2019 at 12:07 AM.
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

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