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  1. #31
    Player
    Peptaru's Avatar
    Join Date
    Mar 2012
    Posts
    897
    Character
    Tarragon Lai
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Ya lol, in game slider stuff is awful at makin useful differences, gogo out of game config launcher.
    (0)

  2. #32
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Peptaru View Post
    Ya lol, in game slider stuff is awful at makin useful differences, gogo out of game config launcher.
    heh, well then, i'll try and reply once i have more coincounter experience.
    (0)

  3. #33
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    If your chatlog is updating after skill animations, then that's definitely a major issue. I'd only be throwing out guesses as to why it's happening, but provided it works without any hiccups the chatlog is indeed very much on-time and provides more than a fair warning for dodging attacks.

    I can honestly say people having lag issues with their log to such an extent are a minority given the scope of players I've done these instances with and instructed to use the log.
    (0)

  4. #34
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    If your chatlog is updating after skill animations, then that's definitely a major issue. I'd only be throwing out guesses as to why it's happening, but provided it works without any hiccups the chatlog is indeed very much on-time and provides more than a fair warning for dodging attacks.
    which is why i'm making a big deal about this. I really haven't heard of this issue yet. Maybe it should be posted as a bug in the proper chanels for devs to pick up on.
    (0)

  5. #35
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Matsume View Post
    which is why i'm making a big deal about this. I really haven't heard of this issue yet. Maybe it should be posted as a bug in the proper chanels for devs to pick up on.
    I certainly would recommend taking that action. If one can't even rely on the chatlog under so much server lag, it can become gamebreaking- so I can empathize with how this can make you upset.
    (0)

  6. #36
    Player
    slipmac's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    220
    Character
    Slip Mac
    World
    Hyperion
    Main Class
    Marauder Lv 50
    next time i try to tank it ill make a video
    (0)

  7. #37
    Player
    slipmac's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    220
    Character
    Slip Mac
    World
    Hyperion
    Main Class
    Marauder Lv 50
    havent made a video yet but i did find this
    http://www.youtube.com/watch?v=vb9BF50bPyA

    the casting is on time but if the movement is out of wack then we get hit by eruptions and 100-tonze
    this is the problem not failure to watch the chat log.

    so from the time the target starts the weapon skill and you move to the time the server picks it up but my the time it does youre already dead.

    that was my whole point is why se keeps making content like this knowing the servers cant react in time
    (0)

  8. #38
    Player
    slipmac's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    220
    Character
    Slip Mac
    World
    Hyperion
    Main Class
    Marauder Lv 50
    not the best example because i was trying to hold hate
    but it still shows how far away i am and still get hit
    http://youtu.be/63agQlLHJA4


    i forgot to mention the first move is a swipe
    i also found out you just run forward for each swing and swipe
    (0)
    Last edited by slipmac; 03-20-2012 at 11:44 AM.

  9. #39
    Player
    slipmac's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    220
    Character
    Slip Mac
    World
    Hyperion
    Main Class
    Marauder Lv 50
    any dev wanna explain to me why i being hit by a frontal cone attack 50 feet behind coincounter?
    (0)

  10. #40
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    The first video about server lag is quite literally atrocious...

    About coincounter then:

    100tonze Swipe is frontal cone attack? Dodge by moving behind?
    100tonze Swing is AoE radial? Dodge by moving out of distance?

    Eye of the Beholder is alos AoE radius? Dodge by getting closer to coincounter?

    Anyway it's obvious where the problem lies in serer lag...
    (0)
    Last edited by Matsume; 03-20-2012 at 11:00 PM.

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