any dev wanna explain to me why i being hit by a frontal cone attack 50 feet behind coincounter?

any dev wanna explain to me why i being hit by a frontal cone attack 50 feet behind coincounter?



The first video about server lag is quite literally atrocious...
About coincounter then:
100tonze Swipe is frontal cone attack? Dodge by moving behind?
100tonze Swing is AoE radial? Dodge by moving out of distance?
Eye of the Beholder is alos AoE radius? Dodge by getting closer to coincounter?
Anyway it's obvious where the problem lies in serer lag...
Last edited by Matsume; 03-20-2012 at 11:00 PM.

bump bump bump
Sorry I wasn't going to say anything until you bumped this. This thread doesnt need to be here. There are 50 just like it. Your point of view OP isnt even original. You are just rehashing old arguements and rekindling old flame wars. Learn to use the search feature of this website. Kthxbai
EDIT:
Stop using vague thread titles to garner more attention while you are at it. It's almost like you know this thread has been done over 9000 times and you are trying to get attention from ppl who have been there done that.
Last edited by JackDaniels; 03-20-2012 at 11:17 PM.



Why would you name your self after a brand of horrible whisky?Sorry I wasn't going to say anything until you bumped this. This thread doesnt need to be here. There are 50 just like it. Your point of view OP isnt even original. You are just rehashing old arguements and rekindling old flame wars. Learn to use the search feature of this website. Kthxbai

OP, next time try to not run like a crazyman, just run to his back and stay still there. I know that sound nuts but i believe that the client wait to get to one point or do some distance to sent the information to the server that you move, if you move short distance you should probably get faster responds from the servers.
Last edited by Signy; 03-20-2012 at 11:50 PM.
I'm the Princess of the Night~~
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