

I would not oppose that either, the job just needs to be better with it's utility and damage. Atm it is kind of painful to play while compaired to other jobsPerhaps instead of this change, Embolden could double as a mana generator as well similar to DNC's Espirit buff. For every action used by allies gives the RDM maybe 1 mana of both White and Black, so with it lasting 20s that's a decent window to generate mana passively from others. Of course RDM still needs some potency adjustments but it's just an idea to make Embolden a bit more rewarding if your party is unbalanced for it (i.e. too many casters).
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