There is a LOT of complexity in the RDM role, on par with BLM at the very least. It’s just only noticeable in high level content and isn’t something you’ll have to worry about in fights like EX primal, E1s-E2s but is very much noticeable in E3s-E4s(especially Titan phase 1) and, both SB ultimate fights.
The “RDM needs more complexity” is a meme perpetuated by those who only looked at the bare concept of the rotation, did a striking dummy or any other equally numb entry level/low level content. But never quite did a fight that doesn’t allow you to stand and move freely for large periods of time. The job has very strict alignment windows, inconsistent mana generation, melee combo flexibility issues, woes of a caster involving mobility and positioning, and a to top it off, is punished more by death than BLM since their primary utility becomes a lot harder to use with low mana and will take a while to recharge assuming lucid isn't near.
Please stop spreading this nonsense that rdm is so less complex than other jobs, that it is easy. Rdm percentiles clearly show that statement isn’t true and the best red mage are a fair bit ahead of the mediocre ones
RDPS RDM(Difference with the value above)
99: 12,545.75
95: 12,014.00 (-531)
75: 11.383.08 (-631)
50: 10,970.08 (-413)
RDPS BLM
99: 14,165.64
95: 13,462.57(-703)
75: 12,527.25(-935)
50: 11,952.29(-620)
RDPS SMN
99: 12,794.08
95: 12,263.13(-531)
75: 11,578.62(-685)
50: 11,159.82(-419)
ADPS RDM
99: 12,217.08
95: 11,678.28(-539)
75: 11,071.35(-607)
50: 10,652.24(-419)
ADPS BLM
99: 14,514.78
95: 13,793.95(-721)
75: 12,835.08(-958)
50: 12,221.00(-614)
ADPS SMN
99: 12,886.40
95: 12.302.82(-584)
75: 11,577.20(-725)
50: 11,135.50(-442)
While BLM dps gaps are "slightly" bigger, this job is touted as the most difficult job in the game and the percentile gaps/difference between the 3 of them are fairly close. so close, that the idea that BLM should outclass RDM and SMN because of it is nonsense. There is never even a gap of at least 300 a/rdps at any percentile and thats no where near the right value for a difficulty metric to matter