Quote Originally Posted by Miziliti View Post
Aside from verraise and vercure, embolden is one garbage utility.

"Increases own magic damage dealt by 10% and physical damage dealt by nearby party members by 10%. Both effects are reduced by 20% every 4s."

Let's break it down. Shall we?
  1. The user receives magic damage boost ONLY
  2. The party receive physical damage boost ONLY
  3. Effect gradually decreases by 20%

What kind of sadistic person creates such punishing buff? If the boost is 50%, then I can understand the trade offs. A 10% selective boost that grows weaker and weaker, lasts a mere 20s with a 2 min cd is a joke.

Good if you are a physical party member, but what about tanks that use spell also? Healers? Caster brothers? Well too bad so sad.

A job with low damage with 2 utilities that isn't needed (verraise and vercure) if everyone do their job correctly plus one garbage utility (embolden). If this isn't the one to cross out in your priority list, then who else is?

Using verraise and vercure as a an excuse to make RDM deal mediocre damage is such a bad decision. They are nice to have in most contents, but in harder end game content where people are expected to avoid death as much as possible; unfortunately such excuse is the reason for RDM to lag behind every other DPS jobs. It's just sad seeing people justify it.
Embolden is currently the second strongest raid buff in the game, providing anywhere between 750 and 800 rDPS for groups that know how to use it (roughly tied with Technical Step). During the same 10 seconds as Trick Attack, it's an average buff of 8.4%, which is pretty massive, all things considered. Also, when it comes to the tanks, the only tank that does any magic damage during Trick/Embolden/raid buffs as a whole is DRK, with their Shadow abilities. PLD is firmly in their FoF window at that point.