
Originally Posted by
waterboytkd
There's been a bit of talk among Paladins recently that we need another way to build Oath outside of auto attacks. There also seems to be a large number of players that think our current iteration is fine. I'll admit, I fall in the latter. I think us not starting with the Oath for a Sheltron is fine considering we can bank 50 oath for an extra use later.
That said, Paladins *are* short a defensive cooldown compared to other tanks. This isn't the worst because we have extra group utility, but, if we had a way to generate Oath outside of combat, that "extra" use of Sheltron would essentially be our missing defensive cooldown.
So I had an idea that I wanted to run by the Paladin community for discussion: what if, instead of building 5 Oath with auto attacks, we instead built 5 Oath every server tick. Now, that would actually be slower Oath building then we currently have, so we would also make it so Holy Spirit and Holy Circle build 5 Oath when used.
The math I did (correct me if wrong) was using our entire rotation as the time frame. So that's 21 GCDs, approximately 63 seconds.
Currently: In 63 seconds, we will execute 25 auto attacks (1 every 2.5s), which generates 125 Oath.
*Skill Speed doesn't speed up Auto Attacks, right? It just increases their potency?
Proposed: In 63 seconds, we have 21 server ticks, which generates 105 Oath. In 63 seconds, we will also do 1 Requiescat window, which contains 4 Holy Spirits (or Holy Circles in an AoE situation), for 20 more Oath. So, 125 Oath.
The amount generated per 63 seconds would be the same, but we would start fights at 100 Oath (in a way, making up for our missing defensive cooldown), and would be able to generate Oath during downtime (the idea being that it gives Paladins parity with classes whose defensive buffs cooldown during downtime).
Like I said, I actually think Paladins are fine currently, but since this has been a big topic recently, I thought I'd throw an idea out there.