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  1. #1
    Player
    alimdia's Avatar
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    Jul 2014
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    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80

    Duty Roulette: Alliance Raids kexp needs to be adjusted

    In Duty Roulette: Trials there's a system in place that awards twice the exp if you get a duty that takes longer than usual, like Steps of Faith or The Great Hunt, a system like this also exists for Duty Roulette: Leveling where getting Ifrit/Garuda/Titan story modes award 0.5x the exp.

    This time consumed <-> Exp ratio doesn't exist in Alliance roulette, Syrcus tower takes 15 minutes to clear, Orbonne takes upwards 40 minutes (sometimes more if wipes), both reward the same total exp. This creates a situation where people are intentionally lowering their item level to avoid the higher level duties, or those who don't do that just abandon the duty if it's Dun Scaith or Orbonne. When abandoning a duty, doing something else for 30 mins and queuing again is better than just clearing Orbonne you know this is really poorly balanced.

    My proposal is: keep the 3 CT raids as baseline exp, adjust the exp gained from level 60 and 70 raids based on how much more or less they take to clear on average compared to the 3 CT raids (Orbonne would give 2.5x exp for example)

    Castrum Meridianium in Main Scenario should also be reviewed, while it shouldn't match Praetorium reward wise, it requires far more player input than Prae, which again is causing issues with people leaving the duty, or afking/going offline.
    (31)

  2. #2
    Player
    Akonyl's Avatar
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    Aug 2013
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    369
    Character
    Sygglona Ahldfarrwyn
    World
    Adamantoise
    Main Class
    Bard Lv 100
    Probably a pretty good idea. Although a straight linear bonus might not be the best solution, since people are doing the roulettes for the bonus anyway, so people may still leave in order to get the higher-bonus ones. If it's a straight bonus to make bonus:time payoff equivalent across all raids, then getting orbonne would essentially like getting 2.5x alliance roulettes in one day (compared to normal) with no downside.

    I'd like to see Castrum elevated to Prae levels though, yeah. It's shorter but definitely requires more input, so I think it's a fair tradeoff.
    (3)

  3. #3
    Player
    Kurando's Avatar
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    Mar 2017
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    Character
    Leon Reddas
    World
    Masamune
    Main Class
    Scholar Lv 77
    To be honest even if Orbonne offered better rewards, the time spent trying to compete this duty puts off a number of players from wanting to do it. Why would someone spend a long time in duty, having to pay attention to mechs, potentially wiping several times etc when they could just face roll in a Crystal Tower raid (less so WoD as it can still cause small number of wipes). Essentially that's the harsh reality of it, a group of players want the easiest route with the least resistance.

    I'm pretty sure the trials and leveling Roulettes (daily bonuses) give a fixed reward based on a percentage of your level, (obviously taking in to account any exp from mobs etc in the duty) so I don't think it matters how long the actual duty is whether you get Steps of Faith or something else.
    (2)

  4. #4
    Player
    jameseoakes's Avatar
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    Aug 2014
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    James Oakes
    World
    Phoenix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Kurando View Post
    To be honest even if Orbonne offered better rewards, the time spent trying to compete this duty puts off a number of players from wanting to do it. Why would someone spend a long time in duty, having to pay attention to mechs, potentially wiping several times etc when they could just face roll in a Crystal Tower raid (less so WoD as it can still cause small number of wipes). Essentially that's the harsh reality of it, a group of players want the easiest route with the least resistance.

    I'm pretty sure the trials and leveling Roulettes (daily bonuses) give a fixed reward based on a percentage of your level, (obviously taking in to account any exp from mobs etc in the duty) so I don't think it matters how long the actual duty is whether you get Steps of Faith or something else.
    Steps of Faith gives double exp
    (2)

  5. #5
    Player
    Kurando's Avatar
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    Mar 2017
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    Limsa Lominsa
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    Character
    Leon Reddas
    World
    Masamune
    Main Class
    Scholar Lv 77
    Quote Originally Posted by jameseoakes View Post
    Steps of Faith gives double exp
    That seems silly, it can take just as long as a recent SB or ShB trial depending how well the run is going... Although still seen players leave on entry to getting Steps of Faith so clearly the double exp isn't that enticing, hmm.
    (0)

  6. #6
    Player
    RyuSaarva's Avatar
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    Dec 2014
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    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by Kurando View Post
    That seems silly, it can take just as long as a recent SB or ShB trial depending how well the run is going... Although still seen players leave on entry to getting Steps of Faith so clearly the double exp isn't that enticing, hmm.
    never seen anyone leave it after all the nerfs that trial has gotten.
    (3)

  7. #7
    Player
    alimdia's Avatar
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    Jul 2014
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    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Kurando View Post
    That seems silly, it can take just as long as a recent SB or ShB trial depending how well the run is going... Although still seen players leave on entry to getting Steps of Faith so clearly the double exp isn't that enticing, hmm.
    The exp buff to Steps of Faith was done when steps was 2x longer than any other ARR hard mode trial. Nowadays yeah, after all the job changes and the addition of direct hit Steps of Faith takes less than some SB trials.

    But to answer your earlier post, you entice people to do stuff like Orbonne through providing better rewards, it worked with Praetorium, people happily do a 45 mins long dungeon if it means they can get more exp with one single queue.
    (5)

  8. #8
    Player
    Vnolan's Avatar
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    Feb 2016
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    453
    Character
    Vyncent Nolan
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by alimdia View Post
    But to answer your earlier post, you entice people to do stuff like Orbonne through providing better rewards, it worked with Praetorium, people happily do a 45 mins long dungeon if it means they can get more exp with one single queue.
    There a risk of an abandon in Praetorium from time to time? lol

    Players will take the penalty upon getting Titania and that's what, 10 mins?

    Make the roulette like Frontlines and have a series rotate per day. Go further and put an isync in for Rabanastre so the second boss is as challenging as the penultimate one in Orbonne.
    (1)

  9. #9
    Player
    Kurando's Avatar
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    Mar 2017
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    Limsa Lominsa
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    Leon Reddas
    World
    Masamune
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    Scholar Lv 77
    Quote Originally Posted by alimdia View Post
    But to answer your earlier post, you entice people to do stuff like Orbonne through providing better rewards, it worked with Praetorium, people happily do a 45 mins long dungeon if it means they can get more exp with one single queue.
    Hmm I wouldn't really compare the two though because one of the reasons MSQ is so happily chosen is that players have to input minimal effort, they can just afk and do other things during the cutscenes. It's like what; 10+mins combat and 30+mins doing nothing, if Orbonne was like that then definitely I could see more players lining up but it doesn't have as many scenes so yeah. Half of the alliance raids you need to pay attention to get through it, if people are lazy again they might just change their ilvl to avoid using too much brain power you know.

    Of course I'm in favour of seeing more of the recent raids though, kind of agree with the suggestion from a couple saying it should be like Frontlines rotation. Do it so it's a different trilogy each day and then players can't try to cheat the outcome with their ilvl, plus you can increase the exp bonus for running the content.
    (1)

  10. #10
    Player
    Makeda's Avatar
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    Sep 2013
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    Limsa Lominsa
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    976
    Character
    Makeda Fyah
    World
    Ultros
    Main Class
    Reaper Lv 90
    Quote Originally Posted by alimdia View Post
    The exp buff to Steps of Faith was done when steps was 2x longer than any other ARR hard mode trial. Nowadays yeah, after all the job changes and the addition of direct hit Steps of Faith takes less than some SB trials.
    That actually points to the problem with fixes like this. They then need to be removed once no longer needed.

    How long till Orborne monastery is a faceroll? It could happen as a result of any future patch.

    I don’t mind the bonus if it’s also eventually removed... otherwise you just replace one issue with another.

    You could actually automate this. Watch fight metrics and dynamically adjust rewards based on factors like how much damage is being done or taken, adjusted by mechanics failure rates and inject “perfect data” in AFK gaps to prevent people from slowing fights down in order to buff the rewards... (ie, if the data reveals that people are AFK 30% of the time, inject a presumption that the fight was actually cleared 30% faster than the data shows - thus reducing the rewards).

    - and also tweak the rewards over time based on averages and not individually.

    They have all this data, even fflogs has this data. Someone could plug fflogs data into a spreadsheet and come back with a perfect formula for balancing rewards for all of the roulettes that adjusted itself every hour...
    (1)
    Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
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