Quote Originally Posted by Oxidized View Post
Why would anyone even run it during content that does not have an "enrage" timer? There is very little (no) reason to do so.
For some AOE skills it'spretty hard to tell how many mobs you are actually hitting (hello Flamethrower). Having an indicator of your DPS going up or down is good to know when too many mobs moved out of the area of effect so it'd be good to cancel the skill an use something else. Just one example ^^