People saying fun or clunky is subjective. Maybe in some cases it is. But is nascent flash having a party target requirement fun? Is anyone even making that argument? Is it not clunky to have almost have to have a macro to use an action? They got rid of the party target requirement for dragoons eye. Why not implement that here for nascent flash?

Is conal aoe with overpower fun? Maybe it was when you only had to position the enemies and blast them with overpower a couple of times to grab hate. Thats fine. Cool even. But when its part of a rotation that you have to spam constantly and the number of enemies makes it impossible to always be hitting everything, why not just make it a 360 aoe at that point?

Maybe these issues are "nitpicky" but they add up and affect enjoyment of the job. And its fine if a job being viable in raids is good enough for you. If its not for others then just leave them to it. And if fun is subjective, then who are you be saying those who no longer want to play a job because they find it unfun childish?