Funny how every one thinks “their” job needs a buff. Truth is that they usually just need to be more proficient at their job. GG
Possibly dumb question and Im not entirely sure if any testing additionally has been done for it, didnt SE fix that issue back when NIN had the garaunteed(kassatsu?) crit ninjutsu. I remember them saying that even though the crit is garaunteed it can still crit on top of that. I remember it being true at the time but that also might have been back in 2.x so its possible that they have changed it. If it remains true and is also true for direct hit then WAR still gets all the benefits from buffs provided they recieve them
Some of the old auto-crit actions where updated to critical-direct hit. Perhaps they were referring to something along the lines of "it's an auto-crit that can possibly direct hit". But I'm not sure either way.Possibly dumb question and Im not entirely sure if any testing additionally has been done for it, didnt SE fix that issue back when NIN had the garaunteed(kassatsu?) crit ninjutsu. I remember them saying that even though the crit is garaunteed it can still crit on top of that. I remember it being true at the time but that also might have been back in 2.x so its possible that they have changed it. If it remains true and is also true for direct hit then WAR still gets all the benefits from buffs provided they recieve them
Warrior doesn't get much benefit for 2 reasons: We don't meld DH so, at least in my runs so far, I have a 0% DH rate outside of IR. If our baseline is 0% it probably can't be buffed (anything * 0 = 0). Secondly, DH doesn't give any additional bonus like crit does. It's a flat 25% that can't ever increase. So even with a boosted DH rating during IR it doesn't effect the damage output (unlike crit where it's a marginal increase in crit damage)
Personally, I think Warrior needs a straight-up rework. Right now, he feels like DRK without the oGCDs (and people complain about DRK--everytime I see those threads, I just wanna say, "Have you looked at Warrior?"). I get that Warrior had the IR mechanic first, but I think DRK is pulling it off better, right now.
I'd make Warrior the tank that puts up a buff, and keeps it up with a GCD rotation. Like, if Berserk/IR were scaled way back, but doing your rotation could keep it up indefinitely. The burst window would be Inner Beast -> Fell Cleave -> Inner Chaos (which means, making each its own ability, rather than just an upgrade to the previous one), and maybe to get into it you need to have all your buffs already up when you execute Storm's Path. Buffs would be Storm's Eye and Berserk....and maybe a toned down Thrill of Battle? I'm just making stuff up at this point. But Infuriate would change to allow you to do attacks and get the combo bonus, even if it were out of combo?
The simpler option would be to turn Inner Beast/Fell Cleave/Inner Chaos into separate abilities and a combo chain with a total cost of like 50 beast gauge, so you build up beast gauge then go into your Beast Combo. Storm's Eye + Storm's Path comob gives 50 gauge. Infuriate gets your right into the combo. Probably take the oGCDs off beast gauge, though. (But I think if Beast Gauge stays at it is, Delirium on DRK needs a functional change--they should not be *almost* identical.)
Warrior has probably the best kit at keeping itself alive with a decent party buff that grants an AoE shield instead of magic damage only. Warrior damage is only slightly behind the other three tanks by less than 200 dps. It's not reasonable to ask for a damage buff to Warrior because any damage buff would just make it the best tank again and YoshiP already stated he did not want Warrior to be the best and he does not intend to make changes to tank damage.
Totally agree.Warrior has probably the best kit at keeping itself alive with a decent party buff that grants an AoE shield instead of magic damage only. Warrior damage is only slightly behind the other three tanks by less than 200 dps. It's not reasonable to ask for a damage buff to Warrior because any damage buff would just make it the best tank again and YoshiP already stated he did not want Warrior to be the best and he does not intend to make changes to tank damage.
People want the highest amount of personal CDs and the highest DPS, why? because old expansions..."Warrior was the best tank in Heavensward and was top DPS in Stormblood, and now in Shadowbringers we have a lot of personals CDs but we aren't top DPS, it can't be !!!! ". Something like that.
Except it doesn't. First and foremost, virtually every raid wide AoE in the game is magic damage. Therefore, it's rather moot. Dark Knight has far better defensive options; Paladin is better as an OT and all three tanks do higher damage. Now that isn't to say Warrior is bad. It isn't. But it doesn't excel in any area beyond HP recovery—which isn't nearly as valuable given how much healers can heal for. Furthermore, Warrior does not benefit from half the raid buffs the other tanks do, and is prone to much bigger losses due to how Inner Chaos, IR and Fell Cleave work. No one is asking Warrior be the best tank again, but as it currently stands, it's the worst in almost every category. Again, not by a large margin but enough that some small tweaks would go a long way.Warrior has probably the best kit at keeping itself alive with a decent party buff that grants an AoE shield instead of magic damage only. Warrior damage is only slightly behind the other three tanks by less than 200 dps. It's not reasonable to ask for a damage buff to Warrior because any damage buff would just make it the best tank again and YoshiP already stated he did not want Warrior to be the best and he does not intend to make changes to tank damage.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
Warrior has probably the best kit at keeping itself alive with a decent party buff that grants an AoE shield instead of magic damage only. Warrior damage is only slightly behind the other three tanks by less than 200 dps. It's not reasonable to ask for a damage buff to Warrior because any damage buff would just make it the best tank again and YoshiP already stated he did not want Warrior to be the best and he does not intend to make changes to tank damage.
No, PLD has the best kit at keeping itself alive. Its called clemency. WAR dies as soon as it can't target someone with Nascent flash which is already a 'meh' heal. Soon PLD will have almost the same mitigation as WAR when we get even better shields with more block. WAR is pretty darn worthless outside of specific fights that throw alot of forced tank swap tankbusters. Eden Prime? Don't use WAR. E2S? (can't remember the name right now of the boss XP) WAR is clunky at best in there. Leviathan? Well WAR/DRK combo is great there but... vengeance is a dead skill so its going to deal even less damage than it could in any other fight. Titan? F no. Bring a PLD/DRK in there or even a GNB, WAR is straight up trash in that fight basically requiring much more work than you need in it.
WAR doesn't need a potency buff... it needs a rework. Holy crap does it play like dog crap outside of IR, its the worst feeling tank job by a long shot even with DRK's clunkiness.
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