Quote Originally Posted by aleios_dvs View Post
So sayeth the 70 WAR yikes. Why should WAR deal more damage? Because it makes sense. Loladin has a shield. Its identity is mitigation. WAR has a GIANT BLOODY AXE. Its identity is caving in peoples skulls. Get that through THY thick skull. Now let's hear the reasoning you have for any other tank being the top DPS. Since you bloody well seem to have an firm unwavering opinion on this.

God jesus can we just rollback to HW jobs already. Simply make BRD not a bloody bowmage and all is well. The job design since SB has sucked so goddamn much catering towards dropkicks that QQ'd about Cleric Stance and swapping to Deliverance.
Okay.
1.) Shields were historically used for offense in tandem with whatever weapon was being wielded in the other hand - and very effectively so, I might add. Having a shield does not automatically mean someone does nothing but defend.
2.) Dark Knight uses a sword as big as - and sometimes bigger than - itself. It swings this weapon with enough to force to red mist any normal person that happened to get hit with it.
3.) Gunbreaker's weapon functions by using explosions to massively accelerate its swing speeds, superheat its blade, and even gain massively increased cutting power through edge vibration. The job also revolves heavily around finesse and skill despite having such a high impact weapon and excessively offensive fighting style.

Oh, and all three of these jobs make far more extensive use of aether than Warrior does.