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  1. #1
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Pretty much irrelevant, NF it's a strong OT skill, HoS it's just weaker compared to the rest for no reason + camouflage, i still consider HoS need a Buff on his MT side like if used on yourself you get the brutal Shell (non-stackeable) shield since you can't really have It on demand when you really need It appart of his laughable strength.
    (0)

  2. #2
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    How does WAR "have no identity?" What does that even mean, and how is it important?
    (0)

  3. #3
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Argyle_Darkheart View Post
    How does WAR "have no identity?" What does that even mean, and how is it important?
    I think people get identity and effectiveness mixed up. Identity tends to pop up when jobs are weak. They lack 'something' and the something is often hard to pin down in objective terms, but something is missing that was there before.

    Warrior identity talks just tend to draw a lot of salt because there's always that one guy who turns the Warrior memes into reality.
    (0)

  4. #4
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,227
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kabooa View Post
    I think people get identity and effectiveness mixed up. Identity tends to pop up when jobs are weak. They lack 'something' and the something is often hard to pin down in objective terms, but something is missing that was there before.

    Warrior identity talks just tend to draw a lot of salt because there's always that one guy who turns the Warrior memes into reality.
    It's more because they believe they should have the biggest DPS of all, because of 'muh rage' and wearing a big axe.

    Just watch - Once they are on top of the tank DPS again, they suddenly will excuse any clunkiness they still have in their kit.
    (1)

  5. #5
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Arrius View Post
    It's more because they believe they should have the biggest DPS of all, because of 'muh rage' and wearing a big axe.
    Why not though? DRK and WAR being the weakest in dps and being the 2 hand weapon users just throws the whole idea of class fantasy out the window. Aesthetic is valid reason to start a class.

    Pala should be the mitigation king, War and Drk should hit hard but take slightly bigger hits and GnB somewhere inbetween.

    I don't get why it's so taboo to ask for damage as a War or Drk. It's like we have to be punished for being good in SB. How dare we. I'm not ashamed to admit I like a tank that hits hard. It's far from the big fix, just a minor QoL, War's rotation is as dull as paint drying and needs some depth, but it's something.
    (2)

  6. #6
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,173
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Liam_Harper View Post
    Why not though? DRK and WAR being the weakest in dps and being the 2 hand weapon users just throws the whole idea of class fantasy out the window. Aesthetic is valid reason to start a class.

    Pala should be the mitigation king, War and Drk should hit hard but take slightly bigger hits and GnB somewhere inbetween.
    That's how I feel as well, honestly. PLD should be the best tank on point since that is what you would expect from the shield-bearing job. WAR should have the most damage because they just seem the most brutal. I also liked when WAR had the most HP since it just kind of fit the berserker fantasy, going back to even the Final Fantasy series at large. Especially since HP is not worth anywhere near as much as mitigation so it is something easier to tamper with design-wise.
    (0)

  7. #7
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Liam_Harper View Post
    Aesthetic is valid reason to start a class.
    Aesthetic was thrown out of the window the minute they decided that barefist did more damage than a 2-handed axe.
    Quote Originally Posted by Liam_Harper View Post
    I don't get why it's so taboo to ask for damage as a War or Drk. It's like we have to be punished for being good in SB.
    The official reason why those did more damage than PLD was because PLD was supposed to be "mitigation king"...except that this is not true, and in fact, never really was since 2.1.
    (0)
    Last edited by Reynhart; 11-06-2019 at 09:53 PM.

  8. #8
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by millktea View Post
    Quote Originally Posted by Izsha View Post
    .
    That is incorrect.
    Well...since you're responding to any of like 4 posts I made 3 pages ago and you just quoted a period, maybe I made a grammar mistake? Cant comment on such a vague accusation.

    Quote Originally Posted by millktea View Post
    The tank damage forum is massive, and i've already dealt with you previously, Izsha

    No, seriously. I dont even recognize your handle, and it wasnt even in the discussion a few pages ago that you are referencing.

    Quote Originally Posted by millktea View Post
    you don't have a strong understanding of warrior (or did you finally realize how bad storms eye and it having adjustments would actually make a difference?), so it makes sense that "fun/clunk" is your only rebuttal.
    Buncha ad hominem, and other lame fallacy statements that have nothing to do with the arguments and couldnt prove if you had too like 'you dont understand warrior'. That is pretty lame that it, as you put it, is your only rebuttal.
    Quote Originally Posted by millktea View Post
    There IS a consensus, actually. It's all in that forum and on reddit.. 4.2 war had a massive pool of lamentations and yet this IR still made it into ShB. warrior is the LEAST played tank. It plummeted from alphascape into eden. So, yeah, they KNOW who to make it for. the japanese players are just as unhappy about warrior's condition and having no identity.
    1 giant thread on this forum that is made up of the same same 30 people going back and forth isnt a consensus. Neither is reddit, or this forum in total. It's a vocal minority of players. This game has hundreds of thousands of players. It is quite presumptuous to assume this forum speaks for the majority.

    Go look at a rating site for services. A disproportionate number of reviews are 1 star and 5 stars because people that feel SO strongly about a topic that they will go online and spend their valuable time talking into the void of the internet do so because they have a strong feeling. No one feels strongly 'OK'. People feel strong negative or positive feelings and those are the drivers for online forum posters. So, no, a few hundred people that regularly post about broken tanks are bit a consensus, majority, or anything else close to it in a game where hundreds of thousands of people are just playing comfortably every day and seem to be happy enough with their situation to no feel the need to come rate their class online. Internet forums are just the highly engaged vocal minority of the playerbase. SE knows that and this is why when the forums say jump they just look at you like cat and occasionally post a 'were aware of the complaints and were keeping an eye on it and collecting data.' That's just code for 'we will change something if the data of our hundreds of thousands of quiet players change their ACTIONS in game through objective, numerical, data driven analysis, not your QQ 50 page thread of 30 people arguing'. That is the proper approach to solve a problem of this scale that affects this many people.

    Quote Originally Posted by millktea View Post
    if you want your answer on whom the jobs should be made for, it isn't the casual community. the bad players are going to keep playing poorly as they simply do not care to perform correctly, this is the actual issue here.
    When did I EVER say anything that they should balance jobs for the lower tiered players? If anything I have been dismissive of complaints from players focusing on dungeons and other lower tiered content over my time posting here. Balancing from the bottom up is never the right approach imo for virtually any multiplayer game. Not sure where this line of attack even came from as I never say anything like that. But when you respond to a post pages ago and dont even put the post in questions text, I guess you can just make stuff up.

    Quote Originally Posted by millktea View Post
    and yeah, i brought up playrates. deal with it being brought up again. it matters.
    When drks brought up play rates in previous years I said it, and the response was always 'easy to say when your job has high play rates'. Well to all those folks wars on the bottom in power and play rates and im still saying the same darn thing. People use play rates to justify everything from balance complaints, to 'fun-ness' of a class. Play rates tell you 1 single fact. How many people are playing X tank in Y content. Everyone likes to shoe horn n their personal soap box reason to explain WHY the play rates are a certain way. But these are all starting with a conclusion, then looking for data to back it up instead of the other way around. That's how you get flat earthers.

    There are a myriad of reasons why people choose to play a specific tank. Aesthetic preferences (eg:big barbarian with axe vs ff8 gunblade fanboi for example). If you picked up Gun because you love ff8, that says nothing about balance, or fun, or design. Thats personal. Theres also player perception (eg: everyone says drk sucks in SB. Maybe I'll level war instead then. I dont want to suck). Similarly Theres a fotm group that will always bandwagon to the 'meta class/race/champion in every game because max performance/dps is all they care about. There is also 'fun's mixed in there. Some people leveled a job, found it wasnt for them (or it got reworked and dont like the new version) and they shuffle off to something else. Theres endless reasons why someone plays the job they play. Uunless you have a bunch of polls from players asking why they play the job they do and then run multi regression analysis to tease out the effect all the factors have on the total play rates, then you have nothing to lean on in play rates. Using play rates as the crux of your argument is just talking out of your bum. You CANNOT state with any degree of certainty that your pet peeve is THE reason playrates are as you are. Its faulty logic. Period. It was a terrible argument for drk when pld was on top (hilariously it was often used against war, but pld had far higher play rates cuz...reasons). It's still the same bad argument when war is on bottom.
    (5)
    Last edited by Izsha; 11-02-2019 at 02:47 AM.

  9. #9
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Arrius View Post
    It's more because they believe they should have the biggest DPS of all, because of 'muh rage' and wearing a big axe.

    Just watch - Once they are on top of the tank DPS again, they suddenly will excuse any clunkiness they still have in their kit.
    More like wars will still bring up gameplay qol clunkiness issues EVEN IF they are top dps, AND YOU and other tank mains will be crashing the threads SCREAMING that wars have no business complaining when theg are top dps.

    Because its not as of thats been the case just prior to ShB when I brought up war qol issues. Right?

    Get over yourself man.
    (7)

  10. #10
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,239
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    It finally happened, got a pretty lousy healer that kept dying over and over to the mechanics to last boss of newest dungeon and yeah... definitely feel like War needs to be able to use Nascent Flash on their own. Could totally solo that kind a boss before 5.0 and even now some of the other tanks can. Just want to trigger the flash effect for the hp absorb, we can totally lose out on the glint effect. >.<
    (0)

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