Quote Originally Posted by Stanelis View Post
DPS is mostly "everything" with the way encounters have been designed since heavensward. Basically all bosses are DPS checks with positional mechanics players need to handle to their best abilities while maintaining uptime. But this wasn't always the case. Back in ARR the game was more balanced. Some encounters were a challenge to tank due to tanking mechanics (eg T5 with the snakes to aggro asap before they killed someone), healing mechanics (titan hard used to hit very hard at the beginning) or DPS making use of their utility (DPS having to kite adds during T7). But it was deemed too complicated so now we re trapped with fights that have simplistic mechanics in their concept (Everything is about avoiding AOE, soaking and looking in a particular direction) but have tight DPS requirements (and now with a lot of raid AoEs), with almost no adds on encounters and where the only difference between a good and a bad tank is the amount of DPS dealt. Honestly this is very sad.

Look at eden savage, it is all about positionals, raid AOEs so healers don't fall asleep and DPS checks. Now just go run all of the coil of bahamut with min ilvl requirement (if you didn't complete it back in they day) and come honestly tell me the design wasn't different back then.
This is also why I say that I don't trust the playerbase. I ran a lot of this back when it was hard, and enjoyed how much work we had to put into things to get clears (I personally was on the CC duty). But too many people complained it was too hard to DPS while doing this stuff (along with many things from ARR) and so we got these dumbed down raids. People say the encounters are the ones encouraging this mindset for DPS is everything, but the playerbase was the cause of it to begin with for refusing to adapt and get better to where they could do these things. Anybody who believes otherwise should look at that old thread asking for nerfs to Royal Menagerie, which mechanically was about as difficult as an Alexander Creator 8-man normal raid.