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  1. #1
    Player
    Rivxkobe's Avatar
    Join Date
    Dec 2015
    Posts
    536
    Character
    Carmine Altair
    World
    Zalera
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Mistyregions View Post
    Let's look at ranged for example. Let's eliminate all utilities from them. Then give them 3 role skills they can only choose 1 of. 1 would be a group def buff, 1 would be a group attack buff 1 would be emergency heal , regen type.
    There is only one right choice here.

    Quote Originally Posted by Mistyregions View Post
    You would prog with def and heal buffs and since all the range can us it ,no one is preferred over the other.
    And its neither of these two.

    Quote Originally Posted by Mistyregions View Post
    Just figure out how to apply this mentality to casters , tanks and healers.
    Rip Melee I guess. lmao
    (7)
    Level 80: SAM | SCH | PLD | DNC

    Leveling: AST | WAR | MCH

  2. #2
    Player
    Mistyregions's Avatar
    Join Date
    Apr 2019
    Posts
    424
    Character
    Misty Regions
    World
    Brynhildr
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Rivxkobe View Post
    There is only one right choice here.



    And its neither of these two.



    Rip Melee I guess. lmao
    Damage is not the end all be all of progression or anything to be honest. Unless you have insecurities I can count countless times a extra sheild or or extra health could get us to enrage to learn the whole fight, learning the entire fight front to back is better than 1 peace at time due to wipes. Not to mention you can then make more content more dependent on certain buffs, like alliance raids, heals would be like straight up better than DPS. Also I love straw man counter points, probably the best society has to offer.

    No everyone needs a OP job with bigly huge numbers, its screams insecurity and a measuring stick with no real depth.

    Real recognizes real.
    (1)
    Last edited by Mistyregions; 08-16-2019 at 01:18 AM.

  3. #3
    Player
    HumanNinjaToo's Avatar
    Join Date
    Dec 2016
    Posts
    203
    Character
    Blaise Darkstar
    World
    Zalera
    Main Class
    Black Mage Lv 65
    Quote Originally Posted by Mistyregions View Post
    … I can count countless times...
    o.O

    No, really, though. I think I understand you wanting to add utility to classes. But it seems this particular way of doing it just waters down the jobs.
    (0)

  4. #4
    Player
    Hash_Browns's Avatar
    Join Date
    Mar 2019
    Posts
    788
    Character
    Hash Browns
    World
    Siren
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Mistyregions View Post
    Damage is not the end all be all of progression or anything to be honest.
    You might think that, but the people who are interested in savage content will take a 1% DPS buff over 10% mitigation, or a 100 potency regen for DPS. I know I would.

    The only way to make mitigation, or regen, favorable over DPS is to make the DPS buff crap, and make the regen/mitigation buff OP.

    Quicker kills = less healing = less damage taken
    (2)

  5. #5
    Player
    RoyalBeef's Avatar
    Join Date
    Oct 2018
    Posts
    404
    Character
    Tiny Tina
    World
    Omega
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Mistyregions View Post
    Damage is not the end all be all of progression or anything to be honest. Unless you have insecurities I can count countless times a extra sheild or or extra health could get us to enrage to learn the whole fight, learning the entire fight front to back is better than 1 peace at time due to wipes. Not to mention you can then make more content more dependent on certain buffs, like alliance raids, heals would be like straight up better than DPS. Also I love straw man counter points, probably the best society has to offer.

    No everyone needs a OP job with bigly huge numbers, its screams insecurity and a measuring stick with no real depth.

    Real recognizes real.
    Yeah, when you're in an Ex training party that's still wiping to mechanics in phase 1 and some genius goes "dps is low". Dude, no one cares about DPS, we didn't even see 2/3 of the fight yet xD Don't be that guy ^^
    (1)