Or if someone's telling you that you're under-performing you can take that to heart and get better. Play well and the harassment that you're specifically complaining about goes away! Who'd have thunk it?
SE should just allow parsing and be done with it.
Those who parse don't make assumptions when they speak about other, they point something out that can be proved by data.
And tbh i'd rather have GM's spend more time hunting gathering bots than waste time on people who's fragile feelings got hurt cause someone told them to step up their game.
And before anyone asks.
Do i agree with parsing/kicking on MSQ dungeons/raids?
No and i couldn't care less even if people kept failing mechs since this content can be easily be cleared for them by the rest of the party.
Do i agree with parsing/kicking on optional content like Ex and above?
Hell yes. If someone is too lazy to even read/view a short guide before he/she join such content he/she deserve the backlash.
From the moment that someone don't respect others time/effort and is expected to get carried he/she has no right to demand to be respected in return.
As the old saying goes "One bad apple spoils the bunch"
Multiple bad apples spoils the bunch worse and the rot spreads faster as well.
There comes a point where you can't burn the bad ones out faster than they infect everything around them, and then you really have a problem.
And this is why we can't have nice things.
Gonna be a complete narcissist and quote myself:As the old saying goes "One bad apple spoils the bunch"
Multiple bad apples spoils the bunch worse and the rot spreads faster as well.
There comes a point where you can't burn the bad ones out faster than they infect everything around them, and then you really have a problem.
And this is why we can't have nice things.
This is something I said in a related subject about toxicity. It's funny how the two seem to go hand in hand when discussions come up. At the end of the day, yeah there are gonna be jerks who abuse parsing, but the vast majority of players who parse I bet arent jerks. Hell, I would think most players dont care about whether people parse or not.
Remove the parser and those people will still act out anyway.
If you want any and all sort of bad experiences to disappear, the only solution to that is disabling the chatbox and running everything with NPCs.
It's a kind of pointless discussion.
See, most of us are against harassment, we're not justifing it at all. Most of the ones you seem to think are, are only pointing out that it doesn't take a parser to spot underperfoming players.Again, not really sure how I'd be the common factor in all of this when I don't really chat in dungeons, and most of what I've seen doesn't directly involve me. This insistence on indicating that I'm the problem from people does come off as just more attempts at justifying harassment.
And yea, I'm expecting the worst once content gets difficult. The community is what it is I guess.
I'm giving you the benefit of the doubt that you have seen it 5 times, and only been called out once, even though with how prickly and defensive you have been makes things seem more like this is a "buddy" story where it didn't really happen quite the way you are portraying it.
Either way, you will always be the one constant in all of your dungeon runs. You can either accept that fact and focus on the one thing you can control, your own play. Or you can deny that and blame other players, pareses, content being too hard, and whatever else you might think of and never really improve much beyond a certain point.
As I understand that I am the one constant in all of my runs, I listen and evaluate when others comment on my play as they might be seeing something I'm not. As our goals are the same, clear the content, preferably in the way with the least amount of hassle. Before I ever consider commenting on anyone elses play, I first look to see what I could have done better.
Any player that is actively harassing another player needs to be reported. Pointing out someone could be doing better is not harassment in and of itself. And without the full context surrounding your particular incidents no one can say for certain.
The original intent of my thread was simply stating that meters shouldn't ever be made an issue in story content. Apparently you're all not allowed to make them an issue period, and can be summarily reported and banned if you do. I was content with that explanation.See, most of us are against harassment, we're not justifing it at all. Most of the ones you seem to think are, are only pointing out that it doesn't take a parser to spot underperfoming players.
I'm giving you the benefit of the doubt that you have seen it 5 times, and only been called out once, even though with how prickly and defensive you have been makes things seem more like this is a "buddy" story where it didn't really happen quite the way you are portraying it.
Either way, you will always be the one constant in all of your dungeon runs. You can either accept that fact and focus on the one thing you can control, your own play. Or you can deny that and blame other players, pareses, content being too hard, and whatever else you might think of and never really improve much beyond a certain point.
As I understand that I am the one constant in all of my runs, I listen and evaluate when others comment on my play as they might be seeing something I'm not. As our goals are the same, clear the content, preferably in the way with the least amount of hassle. Before I ever consider commenting on anyone elses play, I first look to see what I could have done better.
Any player that is actively harassing another player needs to be reported. Pointing out someone could be doing better is not harassment in and of itself. And without the full context surrounding your particular incidents no one can say for certain.
The rest of this is just me "discussing" with people who don't agree with my viewpoint. Especially in low level content, I don't think it's the new players responsibility to defuse would be harassers or just take harassment on the chin and try to learn from it. I think suggesting that be how this kind of thing should be dealt with is extremely toxic.
Beyond that, unsolicited help is only really appropriate in situations where the group is struggling. In leveling content it may not be welcome, even if you're polite about it. If someone doesn't want your help, and the run is going fine without your lecture, then don't force the issue.
If the group is struggling you should POLITELY offer USEFUL feedback, and then if the new person still won't work with you vote kick them. "You're bad" isn't polite or useful. "Your damage sucks" isn't polite or useful. It seems like the problem with a lot of you is that you're just socially inept.
Last edited by Goji1639; 08-18-2019 at 01:42 AM.
Fam, I hate to break this to you but you could have everyone roll their hands across their keyboards, and stand in every AOE possible in the story content as long as the healer is healing you will never lose.Beyond that, unsolicited help is only really appropriate in situations where the group is struggling. In leveling content it may not be welcome, even if you're polite about it. If someone doesn't want your help, and the run is going fine without your lecture, then don't force the issue.
The bar is so damn low for story content you could probably just map your 1-2-3 combo to your hotbar and be fine, that doesn't mean you shouldn't put in an effort.
The bar is damn low in story content for a reason. Because new players struggling, dying and thus not contributing very effectively to the group are forced to run it with other people. So, by making it so easy you'd clear it with no issue even if the new person fell asleep, you have no reason to bother the new player.Fam, I hate to break this to you but you could have everyone roll their hands across their keyboards, and stand in every AOE possible in the story content as long as the healer is healing you will never lose.
The bar is so damn low for story content you could probably just map your 1-2-3 combo to your hotbar and be fine, that doesn't mean you shouldn't put in an effort.
I get it, though. Calling out people makes you feel important. ; )
Nah, I just expect people to put in effort.The bar is damn low in story content for a reason. Because new players struggling, dying and thus not contributing very effectively to the group are forced to run it with other people. So, by making it so easy you'd clear it with no issue even if the new person fell asleep, you have no reason to bother the new player.
I get it, though. Calling out people makes you feel important. ; )
If I'm in a leveling dungeon at level 60, and I'm putting in half the DPS because the SAM isn't doing anything - you better believe they are getting called out and/or kicked.
Learning is fine, being lazy & not putting in effort is not.
The bar being so low that healers are basically green DPS doesn't mean you should be carried.
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