I got kicked from a group cause i lured more mobs to make it faster,
Fair, next.
I got kicked from a group cause i lured more mobs to make it faster,
Fair, next.
well just ask to the 2 group i get in queue this morning, my first run got nice pul run fast and so on, and the two next, they pulled the 3 first mobs each, so i was meh, i dont have really much patient that true, but if we are frank those dungeon are even less harder than some old 50 one or 60 one, so i dont really get why those poorly pull.
Last edited by Kazhim; 08-15-2019 at 07:16 PM.
Some people play safe, it literally makes no difference in speed most times anyway. Can take less time even if DPS is poorly geared as you are, since not enough damage to AoE that many mobs quickly.well just ask to the 2 group i get in queue this morning, my first run got nice pul run fast and so on, and the two next, they pulled the 3 first mobs each, so i was meh, i dont have really much patient that true, but if we are frank those dungeon are even less harder than some old 50 one or 60 one, so i dont really get why those poorly pull.
Player
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It’s actually very common now to see healers that won’t contribute to damage after the ShB changes. Especially with all the hubbub surrounding Yoshida’s “pure healing” terminology and how that was misinterpreted.
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And I've seen people decked out in decent gear fail at that.
Talk with your party on how to do pulls, then do what's agreed.
It's really not that hard.
Olivar Starblaze
Onion Knight - Lalafell Carbuncle Retainer
<TASTY>
Ragnarok Server
Player
It's a levelling dungeon and people you know may be new to the experience and not in the best gear as they are levelling. Best to check with healer before starting run if big pulls are ok and use your head - if your HP suffers or you have issues keeping the attention of the mobs then pull less. As others have said it really makes no difference to how long the dungeon takes.
If it frustrates you that much and you state you don't know why you continue to play well you know the simple solution is to take a break and chill.
Im going to lure as much as i am comfortable with.
YOUR job is to kill what i pull.
Its a tank's job to have a clear understanding of how much they can pull and how much strain they can put on the healer. As it is very easy to take a pull that should have been just fine and turn it into a party wipe. Some people are also very nervous in the role and play very safe. So forcing them to have to take care of more can have very bad consequences.
Which is why as DPS you should not pull more. Do your job and DPS down what the tank pulls. If you refuse to DPS because the tank did not pull as much as you want that can be interpreted as trolling and gives your party a justifiable reason to boot you out.
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