Quote Originally Posted by Kabooa View Post
You have mentioned this for Red Mage, some have mentioned it for Bard, Ninja is a cavalcade of issues, so on and so forth.

For example, I know you mentioned that Melee windows are unreliable for the Red Mage and another has mentioned Embolden doesn't line up well. Do you think this following list would result in satisfactory positive results:

1. Mana Gauge extended to 160
2. Manafication is +50/+50 instead of 'doubles current'
3. Embolden is 10s of +10%, 60s cooldown, 2 charges. [This one being a straight numerical buff]
This'd likely be a good first step to take. Mana gauge extension also serves to be allowed to save your burst for a better position, Manafication works better in the 160 scenario since you won't be waiting for natural 80/80 to turn into 160/160, and the embolden is a much needed straight buff, and with charges it can much more easily line up with any group.

In some aspects, it'd make some things overall more accessible and easier, yet I feel like in other aspects such a change would make the gameplay a bit deeper, e.g. wait for 133/153 to get 2 combos off (or differently when combined with manafication) while waiting for a burst phase to make full use of it, or throw it quicker? That could depend on the party composition in question.

There'd be both pdps and rdps buff in this, but it wouldn't immediately encroach on BLM's territory, and it's fine if smaller steps are taken towards an end result that is more satisfactory, with the gap being closed but not so much as to kill BLM's niche, which is what I've been saying all along...