Results -9 to 0 of 152

Threaded View

  1. #11
    Player
    Wayfinder3's Avatar
    Join Date
    Jul 2016
    Location
    The Crystarium
    Posts
    400
    Character
    Sora Belle
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Gaethan_Tessula View Post
    Raise alone? No. But this is a pattern of steps, and I'm keenly aware of it on my healers.

    If you look at disparity of utility in ARR and HW, then StB, then now, there's a trend of boiling down skillsets within roles. In some cases, this has led to major disillusionment with the job (AST) or the job's core fantasy being put on life support despite being good at its trinity role (BRD). In BLM's case, it reduced them from the concept of "high DPS AND great crowd controller" to just the former, because the devs essentially abandoned non-interrupt CC as a game mechanic. It leaves less room as things get compressed. Again, BRD lost a lot of its support because they wanted to make room for DNC, rather than differentiating their support kits (or rather, they half did, but the unique things left to bard are, like BLM's old CC's and remnant Sleep, unsupported in 99% of content. When was the last time a serious fight had a cleansable status?).

    If you define balance as "everything equal in all scenarios" then I supposed we have nothing more to say to one another. I vastly prefer the style of balance FF11 and many fighting games undertake, where balance is attained by letting diversity shine in different niches and scenarios. Going down the reductionist route of making everyone fit into the same holes with no individuality leads to Cata-WoW and similar monotone "balance." Soulless and constricting to encounter design and depth.
    This isn't 11, this is 14 and your approach to balance seems to be "it's fine as long as it's different" too bad, that difference doesn't matter. As long as jobs feel different and engaging to play, look asthetically pleasing, and contribute well relative to each other. Then a good balance will be achieved. RDMs do deserve more healing abilities and i don't mind that but, unless they're ogcds like Assize, Indom, Whispering dawn, and any ability that is an OGCD. please don't waste our time with another situational GCD that good and dedicated players of the job that strive to be successful at it will avoid like the plague because healers will never ask you to use it over their own. This is why vercure goes unused aside from downtime. I can count on my Hands the amount of time, vercure saved a run because healers were preoccupied and tanks needed to live. it's not a lot
    (3)
    Last edited by Wayfinder3; 08-16-2019 at 02:36 PM.
    "This is what lights the darkness. A chance to make everyone happy!"
    —Sora