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  1. #1
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    -"Removal of one of two white magic spells"
    Red Mage has six white magic spells: stone, stone 2, aero, aero 2, cure, raise. I'm personally for compromise, verraise should be restricted: a 2 minute cooldown with 2 charges. As well, make it ogcd to emphasize RDM strength to weave abilities between spells. The other end of red mage is it's not supposed to be better at white magic than white mage and yet it obliterates white mage with the raise spell. Maybe this would be an ok compromise.

    -"Can't or won't do job"
    Queueing as a healer likewise prevents healers that can't or won't do their job.

    -"All other content"
    For better or for worse things trickle down from the top.
    (1)

  2. #2
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by SaberMaxwell View Post
    -"Removal of one of two white magic spells"
    Red Mage has six white magic spells: stone, stone 2, aero, aero 2, cure, raise. I'm personally for compromise, verraise should be restricted: a 2 minute cooldown with 2 charges. As well, make it ogcd to emphasize RDM strength to weave abilities between spells. The other end of red mage is it's not supposed to be better at white magic than white mage and yet it obliterates white mage with the raise spell. Maybe this would be an ok compromise.

    Honestly all they need to do is change dualcast. Make it similar to Lightspeed, which takes off 2.5 seconds to cast time, but make it 5 seconds off for RDM. Then it's functionally the same for everything but verraise, and you'd still need swiftcast to have an instant raise.
    (2)

  3. #3
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Alistaire View Post
    Honestly all they need to do is change dualcast. Make it similar to Lightspeed, which takes off 2.5 seconds to cast time, but make it 5 seconds off for RDM. Then it's functionally the same for everything but verraise, and you'd still need swiftcast to have an instant raise.
    I second this.

    If SMN isn't gimped by its Resurrection, then I don't see why Verraise should be a problem, and this is the best method of addressing it that I've seen so far.

    Although, as if the MP cost wasn't enough already, having a minimum of a 3s cast time on Verraise would be enough to force it's use with Swiftcast for most cases, putting it on an effective 60s cooldown, except for extreme cases when both healers are down I guess, and then you can 3s cast it.
    (2)

  4. #4
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Seraphor View Post
    I second this.

    If SMN isn't gimped by its Resurrection, then I don't see why Verraise should be a problem, and this is the best method of addressing it that I've seen so far.

    Although, as if the MP cost wasn't enough already, having a minimum of a 3s cast time on Verraise would be enough to force it's use with Swiftcast for most cases, putting it on an effective 60s cooldown, except for extreme cases when both healers are down I guess, and then you can 3s cast it.

    Funny thing about this: Verraise's base casting time is different than other raises. People are so used to raise being 8 seconds and verraise never being hardcasted, but verraise base is actually 10, so it'd be 5 with that change.
    (1)

  5. #5
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Alistaire View Post
    Funny thing about this: Verraise's base casting time is different than other raises. People are so used to raise being 8 seconds and verraise never being hardcasted, but verraise base is actually 10, so it'd be 5 with that change.
    I didn't realise that. Well that makes that idea even better then I guess.
    (1)