Results 1 to 10 of 16

Hybrid View

  1. #1
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Edax View Post
    It depends on your skill. DPS is more brainless and less mission critical. If you screw up as a tank you ruin it for everybody in the dungeon.
    If you go the tank route, I recommend just watching a youtube guide of the duty you are about to go on. It'll take 5 minutes but it'll ensure a much smoother run every time. If you don't feel like making that commitment, then DPS would be your better choice.
    I'm kind of disinclined to view DPS as more brainless simply on the basis that they aren't required to play well and deal DPS within the expected range for their gear level. I tend to bemoan having to do dungeon runs with low DPS more then anything else (Save for exceptionally bad tanks/healers who are letting party members die regularly) as they force you to go through additional cycles of a boss' mechanics and also put more stress on the tank/healers both for dungeon trash and bosses. I simply can't keep a tank up during big pulls if the DPS can't start thinning out the mobs before I run out of cooldowns.

    A tank's personal role is also generally not much more complicated then:

    1. Get aggro
    2. Turn enemies away from rest of party
    3. Mitigate tank busters

    It's only when you get into stuff like extremes and savage that you need to worry about more then that.
    (2)
    Last edited by KageTokage; 08-15-2019 at 04:19 PM.

  2. #2
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by KageTokage View Post
    I'm kind of disinclined to view DPS as more brainless simply on the basis that they aren't required to play well and deal DPS within the expected range for their gear level. I tend to bemoan having to do dungeon runs with low DPS more then anything else (Save for exceptionally bad tanks/healers who are letting party members die regularly) as they force you to go through additional cycles of a boss' mechanics and also put more stress on the tank/healers both for dungeon trash and bosses. I simply can't keep a tank up during big pulls if the DPS can't start thinning out the mobs before I run out of cooldowns.

    A tank's personal role is also generally not much more complicated then:

    1. Get aggro
    2. Turn enemies away from rest of party
    3. Mitigate tank busters

    It's only when you get into stuff like extremes and savage that you need to worry about more then that.
    I agree and disagree. I could be tanking for a pug and yeah it sucks if the DPS is very low or they keep dying repeatedly during a boss fight, but it's not mission critical. A tank and healer could defeat a boss on their own. If I'm a DPS and the tank keeps dropping dead, then we've hit a dead end in the run, I gotta eat a penalty to just leave.
    (0)