August’s live letter confirmed us that devs do not intend to reverse current card system, however basics solutions can be applied to optimize it and let it not be so in conflict with damage and healing mechanics. atm ast probs with cards are:

-high efforts low rewards
-fishing for seals can be difficult when u be also to dps and heal
-the combo draw play checking seals and minor arcana

Well some changes I suggest:

Malefic- istant

Benefic -instant

Draw - name changed into “major arcana”- cooldown shared with “minor arcana” skill

Minor arcana-effect changed- using the skill now assures the draw of lady or lord

Card effects duration- extended to 20 secs

Divination- buff changed from 6/5/4% to 8/6/4% - ranged changed from 15y to 30y- duration buffed to 35 secs

Sleeve draw- effect changed- grants u 3 charges of redraw and refresh your minor arcana or major arcana cooldown- cooldown reduced to 70 sec

So basically fishing for seals won’t totally get away but With divination buff it will be more worth than what we have now, once u ll get all the seals u need, u ll stop drawing your card directly from major arcana skill but from minor arcana skill. I’m not so good with rebalancing feedback, what do u think ? And what would u do ?