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  1. #1
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Aside from it becoming more cooldown heavy, SMN is pretty much the same it was before SHB, so if you knew how to play then you shouldn't have any issues now.
    (2)

  2. #2
    Player
    Machi_Machiavelli's Avatar
    Join Date
    Jul 2019
    Posts
    176
    Character
    Tiberius Caesar
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Yoduh View Post
    If you are lucky to be alive pop cooldowns
    Felt this in my soul. SMN was the first class I tried to mess around shadowbringers with. It was rough.
    (0)

  3. #3
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,080
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Titan egi gives you 20% hp shields with his egi assault skill, if you need a higher hp pool to work with
    (0)

  4. #4
    Player
    Marc-Vigar's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    131
    Character
    Marc Vigar
    World
    Omega
    Main Class
    Pugilist Lv 80
    First of all, the job isn't broken, it actually feels good weaving all those spells between GCDs, though I'd like to have some QoL improvements like being able to recharge Aetherflow outside of battle.

    Second, you shouldn't have any problem killing enemies, it is true that going from Heavensward to Stormblood is a big change and enemies are WAY STRONGER than previous expansions to the point where you can't pull 3-4 and AoE them down, but 1 vs 1 you should be fine. At this point you should already have Augmented Shire Gear on every equipment slot including weapon and rings, if you haven't used your poetic tomestones, go to Idyllshire and get ilvl 270 items there.

    Besides that, I think your rotation isn't good either, you shouldn't be using oGCDs all together, you should weave them after casting instant spells. For example open with: (Ruin 3 ->Ruin 2 ->Tri-D -> Dreadwyrm Trance), then continue with (Ruin 3 (instant) -> Energy Drain -> Fester), then (Ruin 3 -> Egi Assault 1 and 2) and so on. The ideal situation is getting 2 oGCD spells for every GCD, tht's called weaving and it's the base of the current SMN playstyle.
    (0)

  5. #5
    Player
    Mikaru's Avatar
    Join Date
    Jul 2014
    Posts
    2
    Character
    Mikaru Yami
    World
    Phoenix
    Main Class
    Summoner Lv 80
    The thing I find most annoying with the current SMN playstyle that Egi Assault I & II are both connected to our GCD when pet skills previously were separate from GCD and could be easily interweaved into your cycles when having the pet in Obey. Where as now it just feel like a mess.
    Bare in mind this is coming from someone pre ShB was pet swapping between Garuda and Ifrit just so they could use Contagion and Radiant Shield in the same fight.
    (0)

  6. #6
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Mikaru View Post
    The thing I find most annoying with the current SMN playstyle that Egi Assault I & II are both connected to our GCD when pet skills previously were separate from GCD and could be easily interweaved into your cycles when having the pet in Obey.
    Huh? I had to log in to double check since you had me second guessing myself, but pet skills are still oGCD skills and aren't tied to the GCD at all. The main difference from before is that they're now obligatory oGCD abilities instead of having the option of the pet AI control their use.
    (0)

  7. #7
    Player
    magdahmhara's Avatar
    Join Date
    Feb 2014
    Posts
    125
    Character
    Edwyn Fletcher
    World
    Balmung
    Main Class
    Arcanist Lv 80
    I went machinist, it's easier, lol.
    (0)

  8. #8
    Player
    Spiriel_Basanda's Avatar
    Join Date
    Sep 2015
    Posts
    165
    Character
    Spiriel Basanda
    World
    Gilgamesh
    Main Class
    Machinist Lv 90
    I know this is a little off topic, but I need to ask. I went 30-70 as SCH, then learned the basics of ShB SMN and went 70-80 as SMN, and I enjoy the class but I'm not actually doing very well at it. I'm okay at best. I'm going over the resources available in the Balance and whatnot, but I see two things that keep popping up on this forum and they confuse me. What do people mean when they say "Festerruin"? I'm guessing by the name it's just Ruin IV + Fester, but if it's not I'd like to know. People also say that SMN is priority based and not really a rotation job, but I don't see a priority list anywhere. I can only assume that when people say "priority based" they mean "If a CD is off CD, use it instead of Ruin III", but still, I'm in need of knowledge. I can't keep grey parsing like this. I did so much better as MCH, but my raid needed me as a caster dd with Raise, so here I am.
    (0)

  9. #9
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Spiriel_Basanda View Post
    People also say that SMN is priority based and not really a rotation job, but I don't see a priority list anywhere. I can only assume that when people say "priority based" they mean "If a CD is off CD, use it instead of Ruin III", but still, I'm in need of knowledge.
    It means that while there's a "perfect rotation" where there's a fixed order of skills to do stuff in that results in the highest possible DPS (see image in the earlier post), SMN is less about executing that exact order of skills, and more about making sure they keep their various mechanics active and lined up. Things will quickly veer off of that ideal rotation in any real situation, and SMN is about knowing how to adjust for that. To compare, an example of a very rotation based job would be a Dragoon, which is heavily tied to executing weaponskill combos in specific orders with oGCD use in very specific spots within those combos. Veering off of that rotation script isn't much of an option for them.

    SMN priority is keeping track of 4 separate things (DoT upkeep, aetherflow actions, pet actions, and trance rotation) and knowing when to do one thing over another if more than one are available as actions at a given time. E.g. you can only fit 2 oGCD between each GCD at most, so if you have 3 available, which do you use first? When do you use RuinII over RuinIII, and when do you save Ruin IV? Stuff like that.

    Also, re: "If a CD is off CD, use it instead of Ruin III"
    Ruin/Outburst are your GCD skills, and you should always be casting one every time your GCD comes up. All other skills are oGCD and should only ever be used in the spaces between your Ruin/Outburst casts. It's not a case of using one or the other, it's a case of weaving your cooldowns in between your Ruins. If your Ruin/Outburst cast is instant then you will have time to use up to 2 oGCD skills if done back to back before needing to cast your next Ruin/Outburst, and if it has cast time then you won't have time to use any. Making use of your trances and pet actions to make your GCD casts instant, and not wasting an already instant cast ability during these times is another example of one of SMN's priority considerations.
    (1)
    Last edited by Mhaeric; 08-16-2019 at 10:44 AM.

  10. #10
    Player
    ShariusTC's Avatar
    Join Date
    Dec 2016
    Posts
    464
    Character
    Shadelia Sunshooter
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    I don't know hơ you play, but back when i use SMN for shadowbringer MSQ, i use update scaeven gear until level 77 before slowly changing gear drop from dungeon (i don't use chest gear from quest because they look so boring)

    And i think i killed field monster pretty quick with SMN compare with other job that have the same equipment, since in this xpac, if you ignore all SMN rotaion you can enter burst window really quick, especially when you unlock that trait which only need 1 DWT to summon bahamut, and the burst window getting even more stronger when you can begin to add FBT follow these 2 above
    (0)

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