I feel like, for all 3 healers, they feel fine and fun when healing is required. Its when downtime/low heal requirements hits that they turn into a slow slog where its basically, no thought required. Spamming our 1 damage button while occasionally tapping an appropriate gcd to top off the tank just doesn't feel exciting or engaging. AST gets around this slightly better with the cards, but its still not the greatest. I'm not saying healers need complex damage rotations, but 1 button is just... incredibly dull.