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  1. #71
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by tikiwiki View Post
    great that you feel our dps shouldnt be focused on but the reality is in xiv healers have always spent more time doing dps so we need these parts to be enjoyable or for healing downtime to dramatically decrease but that requires significant reworks
    if dps that important for u as a healer then take a dps class with a healing spell and just have fun with it or wait until a healer with fun dps mechanics will be created for u.

    i understand u want to be able to do both.
    tbh i always hoped that the scholar will be that kind of multi-tasker,using his pet to do different jobs(carbuncle for attacks ,fairies for support) while scholar does something else.

    but again dps is not the main focus of a healer nor should it. healers apply dps to help when they don't need to heal/buff .
    the fact healers spent more time dps then heal means that in terms of party members hp they are not below % of their definition of red zones and already apply whatever buff they have to increase dps and keep going without emergency heals.
    dps will always be low for healers cause that was never their purpose,we are here for supporting the party either by healing/shielding or giving buffs to members.
    healers do dps only when they solo content or have healing downtimes and want to contribute more that way.

    *the fact we healers do it is because its basically a common thing,we done what we can to support,so now lets get this over faster.
    (2)
    Last edited by CrimsonGunner; 08-20-2019 at 09:36 AM.

  2. #72
    Player
    tikiwiki's Avatar
    Join Date
    Apr 2015
    Posts
    155
    Character
    Rebecca Prairillot
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by CrimsonGunner View Post
    if dps that important for u as a healer then take a dps class with a healing spell and just have fun with it or wait until a healer with fun dps mechanics will be created for u.
    I used to have that it was called scholar and its been gutted to where it is now
    (11)

  3. #73
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by tikiwiki View Post
    I used to have that it was called scholar and its been gutted to where it is now
    i understand that, i truly understand the fact of wanting to have also a class that can balance those two things.
    thats why i gave scholar as an example,there different types of people and different types of play style.
    healers who want to do both dps and healing at the same time,those that prefer to have versatility and answer any case in their kit and even have the simple old school healing.
    but again a healer is a healer,u can give him dps,give him different buffs to answer to situations but in the end of the day his job is to heal and support the party.
    so for u who want to be able to do both its good,it a different contribute to party, but your still a healer and your role in the end is support how u do it up to you.
    (1)

  4. #74
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by CrimsonGunner View Post
    -snip-
    Large amounts of healing downtime are an emergent property of the combination of FF14's combat system, encounter design, and stated job balancing goals. Much of the dissatisfaction with healers as they are now can be boiled down to Square using positions like yours as a design template. It's a view on how healers "ought" to be played that clashes with how the above three factors make healing actually work.
    (12)

  5. #75
    Player
    tikiwiki's Avatar
    Join Date
    Apr 2015
    Posts
    155
    Character
    Rebecca Prairillot
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by CrimsonGunner View Post
    i understand that, i truly understand the fact of wanting to have also a class that can balance those two things.
    thats why i gave scholar as an example,there different types of people and different types of play style.
    healers who want to do both dps and healing at the same time,those that prefer to have versatility and answer any case in their kit and even have the simple old school healing.
    but again a healer is a healer,u can give him dps,give him different buffs to answer to situations but in the end of the day his job is to heal and support the party.
    so for u who want to be able to do both its good,it a different contribute to party, but your still a healer and your role in the end is support how u do it up to you.
    the devs do seem to agree with your sentiments but keep failing at it is the thing they need to think is it worth trying to chase something weve failed at reaching since the base game or do we work with what we have
    (2)

  6. #76
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by tikiwiki View Post
    the devs do seem to agree with your sentiments but keep failing at it is the thing they need to think is it worth trying to chase something weve failed at reaching since the base game or do we work with what we have
    isn't that the point of us opening so many threads about said classes.to ring in SE devs hears and tell them to keep working.
    yep they failed with scholar and summoner horribly(i love summoner in ff and its sad that he is like that in ff14)which is why players will nag them until they get it right.

    p.s-tbh with the egi assault system as it is i feel it will be much better to be implemented on the scholar and have scholar manual control over the fairy that will make her go to said targets like carbuncle and egi-primals do then summoner and contribute to his busy playstyle.
    (2)

  7. #77
    Player
    Lethros's Avatar
    Join Date
    Jul 2018
    Location
    Gridania
    Posts
    66
    Character
    Ypatia Alexa'vdreias
    World
    Tonberry
    Main Class
    Scholar Lv 100
    I think perhaps the attitude you have with playing a job has some affect on how it feels to play. A DPS spirited player may not sit well in a job designed as a healer. I've never been interested in big damage output/numbers, and I've generally found it more suitable/enjoyable to play as healer. It's not like you can't change your temperament for playing a certain role either. A couple days ago I kind of changed my focus and the way I felt being white mage away from the DPS/pure-efficiency madness because I'm bored of it. So I relaxed out of it, and resolved more into living the job and feeling the environments and events, rather than using it as tool to abuse in order to reach somewhere (which is ultimately no where).
    (1)

  8. #78
    Player
    AphraelAmarantha's Avatar
    Join Date
    Jun 2017
    Location
    Ul'Dah
    Posts
    197
    Character
    Aphrael Amarantha
    World
    Brynhildr
    Main Class
    Black Mage Lv 51
    Quote Originally Posted by Billythepancake View Post
    snip
    I can't say anything about the other healer classes but i like where WHM is right now. I don't want a more complicated dps tool kit. I like my glare glare glare holy holy holy and the occasional dia lol. I play WHM because I want to heal, not dps. Yes I will dps when I need to but if people are hurt or are in trouble, I will heal. I particularly like the new abilities with the lily system, they make healing a bit easier, especially when tanks don't want to do small pulls. Overall, I am happy with where WHM is at. Its not complicated, and I dont have to worry about a rotation. I suck with rotations, I can never remember them or perform them optimally so the current state of WHM is fine for me. :3
    (2)
    #KeepPvPOutOfMyMMOs

  9. #79
    Player
    Acidblood's Avatar
    Join Date
    Jun 2016
    Posts
    359
    Character
    Sylvaria Molkot
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Toystore View Post
    I see this argument come up a lot. About having one healing class with a more complex dps rotation. There's a very good reason this will NEVER happen.

    There's only two possible outcomes for making one healer a complex dps rotation healer:

    1) You don't increase the dps ceiling. You simply nerf the potency of each skill in the rotation to make the maximum output of getting the rotation right on par with what we have now.

    2) You do increasing the dps ceiling. Thereby punishing casual healers AND at the same time locking the other endgame healers out of the endgame meta because this new dps healer will always be able to bring more to the table.

    A few players complaining on the healer forums that they're bored with the current 1 nuke and 1 dot is not enough to justify either of those outcomes. Some say they don't want potency increases they just want the same rotation with the same theoretical output but...c'mon, that's absurd. Nobody believes that. Nobody wants increased risk and complexity for no increased reward. Can you imagine what a mess it would be if that idea were implemented and suddenly you had non healer forum users who suddenly saw their dps plummet because a few people on the healer forums claimed they were bored with the nuke + dot?

    Every group I've been in with Savage Titan seems to be having a hell of a time with how complex the fight is as currently is. A more complicated rotation to cause even more wipes assuming someone hitting that rotation properly would have the same dps output someone does now with 1 nuke + 1 dot would be an absolute disaster.
    When I say 'complex' I don't mean BLM + Heals, I mean something like what SCH used to have: 2-3 DoTs, a weak nuke, an oGCD, 1-2 interaction abilities (e.g. Bane). And if most of this healers’ damage came from DoTs (instead of nukes), then that differentiates them in gameplay (compared to the 'nuke' healer) and adds some 'complexity' (in optimally managing the DoTs), without necessarily* increasing their DPS ceiling.

    * Note 1: I say necessarily as there will be some difference based on the GCDs available for damage in any given encounter, but if we are worried about differences that small then the Devs may as we just delete everything that isn't WHM, PLD, BLM, DRG, MNK and BRD.

    Note 2: I do not believe that every healer needs to be for (the mythical) everyone, so just because some people prefer to spam 1 button for 70% of an encounter does not mean everybody does, even if the end result is the same.

    Note 3: I actually find content around level 50-60 more engaging to heal than max level content. One of the reasons for this is that the healer DoTs don't last nearly as long and the more frequent refreshes help to break up the monotony. Another reason is having less oGCD / Instant heals, which makes each one you do have more important.
    (7)
    Last edited by Acidblood; 08-20-2019 at 11:00 AM.

  10. #80
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,644
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by AphraelAmarantha View Post
    I can't say anything about the other healer classes but i like where WHM is right now. I don't want a more complicated dps tool kit. I like my glare glare glare holy holy holy and the occasional dia lol. I play WHM because I want to heal, not dps. Yes I will dps when I need to but if people are hurt or are in trouble, I will heal. I particularly like the new abilities with the lily system, they make healing a bit easier, especially when tanks don't want to do small pulls. Overall, I am happy with where WHM is at. Its not complicated, and I dont have to worry about a rotation. I suck with rotations, I can never remember them or perform them optimally so the current state of WHM is fine for me. :3
    Which would be fine... if the game necessitated frequent healing. It doesn't. Many healers want either a greater emphasise on healing or buff management in lieu of simply DPS. Unfortunately, FFXIV just doesn't allow for it. If you primarily want to focus on healing, you will more than likely be playing the job inefficiency.
    (4)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


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