I agree with this; it's why I suggested all healers have a standardized set of four offensive spells to cover all the basics. What we really need are more support skills to use during our downtime, the very thing that made AST so captivating.
It's not really the same, though? Protect was a pointless maintenance buff, and Divine Seal only affected yourself. This is a mass improvement, and is the direction we should be going in: more unique support for each healer job. Honestly, I think you may be the only person I've seen complain about the crystal wings that were a temporary item for a very old promotion...



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