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  1. #11
    Player
    Vitreus's Avatar
    Join Date
    Jul 2019
    Posts
    72
    Character
    Vitreus Hyalus
    World
    Behemoth
    Main Class
    Botanist Lv 70
    Astrologian card rework didn't achieve the goals the devs set out with. They should have tweaked the numerical values of the cards instead of reworking the entire thing if it was just going to obliterate the lore of the job and make every card a mini-balance. If balance was better than spear and arrow than they should have increased their values or decreased its. With TP gone spire could have easily been given something such as direct hit. The last two cards would be easy consumable choices for the double duration or AoE .

    But most importantly redraw should have been designed in a way that didn't give you clearly a disadvantaged card. If you just consumed Ewer/Bole it is incredibly simple to program it so that you receive an offensive card on a redraw. Or just rename it and make it always return an offensive card.

    Personally I think Divination needs to go. 15 seconds of 6% extra dps is an abysmal mechanic for what it requires to set up. It's a less than an 1% average total group damage increase.

    Even if the devs do not undo the rework they must reprogram redraw to not give a card with the same seal we already have. It's trivially easy to do from a logical/programming standpoint and means we won't get times when are screwed over by the RNG. Then you could remove the charges associated with it as well. The very existence of three charges on redraw is a testament to it being a inherently flawed mechanic now.


    As for healing in general really the only thing I can give input on is the dps changes. They wanted us to dps less and focus more on healing and to that end simplified our kit. But the problem is that how we dps doesn't determine how often we dps, our healing does. The stronger our heals compared to the current content, the more downtime we have. You could simplify each job to a single attack and we would still spam that one ability in our downtime.

    If the devs want us to do something else other than dps during our downtime they need to give us something else to do. As it stands now all they achieved was making it less enjoyable via simplification. I miss Aero III, I miss Miasma, I miss Bane
    (10)
    Last edited by Vitreus; 08-15-2019 at 10:32 AM.