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  1. #3
    Player
    Lodi's Avatar
    Join Date
    Jun 2019
    Posts
    172
    Character
    Eijala Wyman
    World
    Louisoix
    Main Class
    Red Mage Lv 80
    Why I play healer (in general):

    I want to be a fighter like everyone else, while making the group's health my responsibility. That's what I do in most games, I want to be part of the fight and at the same time take care of my teammates.
    It's a balance between offense and support that I absolutely love to practice, because it feels rewarding to be a good support while actively partaking in a fight.


    Why I don't want to play healer anymore in FFXIV:

    1- Too much healing downtime, and too predictable damage. WAY too much. To the point where even in savages I'll spend 75% of my time just mindlessly attacking.

    2- A ridiculously simple damage rotation, that doesn't change with my level. I end up pressing the same button over and over, from level 1 to 80.

    3- Disappointing levelups. Every content plays the same except the higher it is, the more healing OGCDs I have, the less GCD healing I need to do, the more time I spend pressing the same button.

    4- Being told to deal with it by everyone. Players telling us our healing kit is fine even though we want more dps skills. Devs pushing changes on us without asking, and then blatantly ignoring us when we try to offer feedback.

    5- As YusiKha above mentioned, absolutely no synergies between our skills, and little originality. We could use them all in a random order and get the same results everytime, and everything is a variant of ST heal or AOE heal, with perhaps added regen or shields.
    (59)
    Last edited by Lodi; 08-15-2019 at 12:41 AM.