Energy drain returning was great, but it was fun to plan its usage with Quickened Aetherflow to perfectly time the Aetherflow reset. In addition, the AoE 'rotation' is very boring, with you hitting the floor with your book the most uninspired thing ever.

My suggestions to make the class REALLY fun are:
- Give back Quickened Aetherflow
- Make Deployment Tactics spread Biolysis if used on enemies, also greatly amplifying potency of Biolysis for its duration. This would ensure you can use Deployment Tactics for DPS purposes so there is an element of choice
- Make Aetherpact deal damage if used on an enemy, with the fairy draining their HP for the duration of the Faerie Gauge. The tether could be red or something.
- Give Broil III an occasional 'Broil IV' proc that acts as Summoner's insta-cast Ruin IV.

These things would add a nice decision-making layer for using some of the existing abilities for DPS-ing for people who are excellent at healing and able to squeeze out a bit more damage. Nothing would change for less skilled players. In addition, the number of actions for hotbars wouldn't change.