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  1. #1
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Fynlar View Post
    If that's the case, level caps and item level caps should be off by default, particularly for content as old as 2.x
    The level cap is left on and the ilvl sync'd to the highest point for that expansion (which is 130 for the crystal tower stuff) because otherwise people would literally 1 shot everything. The bosses would not even have time to do an auto attack. There is a difference between "easier" and a walk in the park.
    (0)

  2. #2
    Player
    Tizzy_Tormentor's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    627
    Character
    Tizzy Tormentor
    World
    Omega
    Main Class
    Machinist Lv 100
    I've just stopping doing the alliance roulette, the only raids I ever tend to get are the CT raids and those are no fun at all, so I just don't bother anymore, especially since there are players that intentionally drop their ilvl before queuing so they get the lvl 50 ones. I used to enjoy both LotA and Syrcus, but at this point they feel like dull wastes of time, WoD is a little better, mostly because you can't just ignore everything that's happening around you.
    (1)

  3. #3
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,325
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    No please, Bone Dragon was a horror back in 2.1 and people will NEVER learn how to stay on a plattform (after 6 years it's pretty safe to be sure here). Better to faceroll it than struggling with random parties in ct1 xD
    (2)

  4. #4
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    The level cap is left on and the ilvl sync'd to the highest point for that expansion (which is 130 for the crystal tower stuff) because otherwise people would literally 1 shot everything. The bosses would not even have time to do an auto attack. There is a difference between "easier" and a walk in the park.
    I'm just responding to the point about how things are "intended" to get easier and easier over time. This just seems like the next natural progression step.

    Bottom line is that if things remain as they are, the 60 and 70 raids will *never* become as easy as the 50 ones. They simply aren't currently designed to be that way. The 60s and 70s we cannot overgear as much as we can for LotA/ST (technically we can, but it makes far less of a difference as being i130 in LotA/ST does), pretty much everything has proportionally higher HP and takes longer to kill, there's far more mechanics that have a reasonable chance of killing people and slowing the raid down, etc.
    (0)

  5. #5
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Fynlar View Post
    I'm just responding to the point about how things are "intended" to get easier and easier over time. This just seems like the next natural progression step.

    Bottom line is that if things remain as they are, the 60 and 70 raids will *never* become as easy as the 50 ones. They simply aren't currently designed to be that way. The 60s and 70s we cannot overgear as much as we can for LotA/ST (technically we can, but it makes far less of a difference as being i130 in LotA/ST does), pretty much everything has proportionally higher HP and takes longer to kill, there's far more mechanics that have a reasonable chance of killing people and slowing the raid down, etc.
    Again there is a difference between enemies being pointless and just easier. And at current the 60 raids are as easy as the CT ones. It takes a really bad group for wipes to occur, like an alliance party of people who are new to the raid level of bad. Though the hardest parts, like ozma, can be dealt with by just 2 competent alliance parties.
    (0)

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