Yes, they are too easy. Please make them harder, sync us to i60 or i50. I want my LotA Bone Dragon wipe partys back.
LotA
We just play for chill here![]()
Yes, they are too easy. Please make them harder, sync us to i60 or i50. I want my LotA Bone Dragon wipe partys back.
LotA
We just play for chill here![]()
No, request denied.
Maybe you aren't affected by the ilvl scumming, but that doesn't mean it isn't an issue that undermines the purpose of the roulette.Yeah the Crystal Tower raids as they are aren’t effecting the balance of the game,
There's one instance (maybe two if your group sucks, because the dungeon is SO outgeared nowadays that the 2nd Ancient Flare is often skipped nowadays) where you have to have a slight majority of your alliance run to the pads or the entire alliance dies. That doesn't change the fact that the majority of the instance is faceroll now.also you can’t face roll Labyrinth of the Ancients unless you want to wipe on most of the bosses(for example a few people in one party missing pads will wipe the entire alliance.
Bone Dragon mechanics are completely ignored and everyone just lets the skeletons blow up, Thanatos can practically be killed by group A alone while B and C twiddle their thumbs, the 3 demons die so quickly now that it almost doesn't even matter if they are positioned improperly because they can still be killed before the bomb explodes, King Behemoth never gets to do his 3rd meteor and if your group doesn't suck he doesn't even get his 2nd, and the Iron Giant add + towers are completely ignored too because they just don't matter with how fast the fight is now.
Please don't pretend like LotA isn't a total joke in i130, because it absolutely is, very much like CM/Prae are without any ilvl cap. It's only slightly slower than Syrcus because of the sheer amount of running involved between fights.
Last edited by Fynlar; 08-14-2019 at 11:42 PM.
The purpose of the roulette, as is the purpose of all roulettes, is to get bodies into content that people are queuing for in said roulette. That is it.
The people who are "level scumming" are such an extreme minority of the playerbase it's laughable.
I agree that something needs to be done about them.
The Crystal Tower raids are embarrassingly bad compared to the later ones.
Yeah, I'm sure people are still queueing LotA/ST specifically for the super relevant gear upgrades, or the funsies, or what have you... while people trying to run things like Dun Scaith are waiting forever for their queues. No problem here; definitely isn't because the dungeons are imbalanced or anything!The purpose of the roulette, as is the purpose of all roulettes, is to get bodies into content that people are queuing for in said roulette. That is it.
The people who are "level scumming" are such an extreme minority of the playerbase it's laughable.
It isn't as much of a minority as you think.
Honestly I rather face roll and get my exp as quickly as possible. I say this because of orbonne, I try avoiding that place at all cost.
Herein lies the problem. It currently doesn't matter which 24 man raid you get, you still get your ~33% of a lvl exp bonus. Hence why people are dropping their ilvl to get CT raids.
The exp bonus needs adjusting. They did it with MSQ roulette. Castrum Meridianum gives about the same as Alliance (~33%, making it really inefficient for the time spend) but getting Praetorium (which is about 20 minutes longer) gives ~66% of a level.
Applying similar scaling to HW/SB alliance raids would go a long way to making the roulette an actual roulette and not just an Labyrinth semi-afk fest.
Also, I will freely admit I am one of the people that does ilvl scumming for LotA/ST. But I'm at least willing to also admit that the current situation is problematic and ought to be changed, rather than saying/hoping nothing is changed just because I'd rather hang on to my easy roulette clears.
Maybe if there were a reason for people to Git Gud™ at the other raids, it might actually happen and they wouldn't be as painful to run anymore. hahahahaha yeah right, I know. But there's no reason to, so long as both 1) the CT raids take a fraction of the time that the higher level raids do, and 2) there isn't any increased reward for getting the longer raid, like mentioned above with Praetorium. Fixing either of these will be a step toward fixing the overall issue.
Last edited by Fynlar; 08-15-2019 at 12:38 AM.
Actually, I suddenly think I know why the CT raids are going so much faster, though I could be wrong. The raid-wide DPS totals are higher now than they were, and not just because of ilevel creep. Before, it was 2tanks/2healers/4DPS, and now it's 1Tank/2healers/5DPS. We literally have more damage now than we could have had then, even with matching item levels.
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