And the new overheat... first 50 times its ok. But the thing is you're hypercharging vastly too often so you spend around 50% of your time mashing heatblast
^
I quit lvling mch because of this... hypercharge+heatblast so boring

And the new overheat... first 50 times its ok. But the thing is you're hypercharging vastly too often so you spend around 50% of your time mashing heatblast
^
I quit lvling mch because of this... hypercharge+heatblast so boring
Hypercharge -> Heat Blast + Gauss Shot rotation = FF8 Irvines limit break without the ammo variety
Kinda, but on the other hand fan dances are ogcds aren't really part of your regular 1-2 spam (which are still single proc)
oh and there is that too, here i'm showing it on the xivanalysis, but that's something that show's even on the combatlog. I did my 6gcd wildfire, it's registered before the Wildfire happens, but ... it's still counting only 5 of them in the total damage: https://cdn.discordapp.com/attachmen...32/unknown.png
Yeah imma be honest i would take Heavensward machinst back too. Hell its why i fell in love with the class in the first place. i mean Yeah it was a bit clunky and latency reliant, but it had everything needed. Procs were not that much of an issue as you could force them with reload if you needed movement. Wildfire felt nice but it was not the nightmare of stormblood, and the turrents with their buffs were really nice. Oh and the dot was nice too. Just something extra since we did not need to worry about heat. Hell my only issue were bosses knocking about my rook and bishop but like if the summoner pets are untargetable they could make those too as well
You actually couldnt, cuz you had to use all oGCD when they were coming out of CD, but i never felt bad cuz of procs ever and I cleared all the raids of SB as a mch. But SB mch was all about being strict and not drift, I loved that, being able to do the 13 skill wildfire was great, but they should have made it 11 seconds to not have lag problems + minor QoL changes on other stuff
Hmmm well apparently i did not use it correctly. Well either way it did not feel awful for me
You could use it thrice and regular cooldown once before wildifre comes up, you you could get 4-5 guaranteed full combos.
But still, I think double proc basic combo was clunky and unsatisfying despite having tools to bypass it.
Kinda like monk with GL now hehe
Last edited by Endariel; 08-15-2019 at 04:59 PM.
Hmmm fair point. It was a bit more engaging than a 123 though so you had a bit more to pay attention to while not pulling off a wildfire. It could have definelty been improved though.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote






