I don’t see us getting a Source dungeon due to the trust system, and the Scions are still stuck on the First. Maybe after we’ve discovered a way to bring them back will we get a dungeon on the Source.
I don’t see us getting a Source dungeon due to the trust system, and the Scions are still stuck on the First. Maybe after we’ve discovered a way to bring them back will we get a dungeon on the Source.
Trusts are gonna be only for leveling dungeons I believe.
They'll be available for all MSQ dungeons at least through 5.1 and possibly going forward from there. They mentioned this in the same answer where they talked about condensing the ARR MSQ, cited here, Q12: "...so in patch 5.1 we made it so you can go to the new MSQ dungeons with Trusts." Basically like how you can use trusts in the final MSQ dungeon even though it isn't a leveling dungeon.
For MSQ dungeons, definitely, but side dungeons might still be able to take place on the Source, as Trust characters aren't available for those (see the two other EX dungeons for that). Doesn't guarantee that we'll get any on the Source, of course, but the possibility is still there, particularly for 'hard' dungeons.
Oh yeah they did say that.
But that still doesn't necessarily mean it'll be a first dungeon. There are other warriors on the source that we know that could join us.
Chances are it'll be on the first though.
I think that's all the more reason we get a Hard Mode dungeon on the Source. If the Scions aren't there to help it has to be up to the WoL/D to take the mantle.
Future MSQ dungeons I'm sure are going to be on the First (due to trust) and probably will return to the Source if we can bring the Scions back.
That arguement makes no sense, whenever you play content in the game with your character, the presentation of it is, as if what happens there is basically the present time, even if we have in reality outside of the instanced content the normal timeline, where the story has progressed alot further.
So, whenever you play old cont, that content is shown out of your characters view ad if you'd do that conten still for your very first time.
This mean in theory there exist no problem of retroactively adding the Trust System for ARR, HW and SB, the only limitation is, that by doing this, can be used also only NPCs that existed up at that timeline.
Yda for example can be used for ARR and HW, but not anymore for SB.
Same with Papalymo, only useable until a certain point.
But that is the price for good storytelling, you have to live also with the negative sides of it, when a game like FF14 should be kept authentic, while updating old systems to the latest optimal status quo of the current expansion so, that the games does look again complete and coherent in it's gameplay design in a synchronized way, how MMORPGs should get handled, instead of ignoring that, only because of it meaning effort, but effort thats worth it of doing it, to receive a much greater playing experience of FF14, when you can see, that the same gameplay elements are used from the begin to it's end of the game, instead of having an UI and mechanic mess from game to expansion to expansion, if nothing gets kept in line with the older game content.
When you upgrade your PC with newer parts, then you also want to make sure, that all parts are and stay compatible to each other, or not??
The same analogy is it with updating old game content, to make sure it stays compatible with the newest content of the game and looks synchronized.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.