Hello. i want to ask for remove the job requirements on AFs and some dungeon drops.
the job have already a good flavor of uniqueness whit its abilities and limitations using another calsses abilitys. so what more? at the moment, the classes are more dinamic even for dungeons, like thaumaturge can cure himself while helping party whit stoneskin etc. Gladiator is a better tank in some bosses. blm is a good nuker. so the peace of combat on a dungeon, for example is: start as a class.... then change to his job.... then change to another job to beat that enemy... really, I can not carry out so many equiment and do not want to!!!
So I think we need to remove the requirement of job. I mean, the AF have an increment on a job-specific ability, that's will be enough to penalize the use of AF on classes. and if you want be a pro. well. you probably will not use AF on a class, but let us that to our choice.
well. if you have a similar opinion, support the post whit likes and your own opinions.
Thankyou