Quote Originally Posted by HyoMinPark View Post


As for producing more damage, are you saving things like Esprit and Feathers for burst windows? Ideally, you shouldn’t use Saber Dance until 80 Esprit, and you should hold at least 3 Fourfold Feathers for upcoming burst windows (usually Technical Finish windows, but also other buff windows such as Trick Attack as well as potion windows). You should not spend feathers as you get them, as they will be more impactful under +% damage buffs compared to outside of them. Make sure you use Standard Finish on cooldown (so every 30 seconds)—I see a lot of DNCs that use it closer to every 60s, but that’s an almost 400 potency attack you’re losing by delaying it (it’s not a straight 1,000 potency because of the time it takes to set it up—roughly 5s, in which you cannot use any other attacks). Also make sure to use Flourish on cooldown, and to do your absolute best to not overwrite any Flourished procs, as those will also result in lost potency. You should be using your two AOE Flourished skills (Rising Windmill and Bloodshower) when you use Flourish, as they are free damage.

In addition to potential rotational issues, are you also using food and/or potting? Easiest way to up your damage is to use Tinctures.



rDPS = (damage you deal) + (buffs you give to the raid) - (buffs taken from other raid buffs).
aDPS = straight damage with no influence from any raid buffs.
Thanks for the advice. That's really all I asked.

Reading this. I can say that I was doing everything you suggested aside from one thing. And that is: Saving Feathers and Esprit for Burst windows.

That might have made a huge difference.

I also don't use pots all the time because I well.... It can get expensive. But I do food always.