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  1. #21
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by ReiMakoto View Post
    Thats not what this thread is for, its about asking for options, some people prefer just the straight up shooting animations on mch, cos youre you know shooting people, not an acrobat.
    Then why does everyone need anything but static boring animations? BRD was mentioned, so why do they do flips, jumps, and spins (and don't tell me BRDs don't do that, I play with a BRD regularly and can see what they do)? Why does GNB jump when attacking? Why does WHM do a spin and float when casting certain spells? Why does RDM need to do backflips? You're really telling me that Contre Sixte really needs them to do some dramatic flip attack when they're not even moving anywhere?

    Jobs having elaborate animations is flare. Everyone standing in one spot doing nothing is boring. I recently picked up MCH again after leaving it at level ~60 during SB and I love the 'acrobatic' animations because it looks cool and it's not the same boring animations of my character just standing in place occasionally pointing his gun.

    Also be realistic: This is the third expansion, and there hasn't been anything even close to animation options being added except for idle animations that were added in ARR. You're wasting your time. I doubt they'd put all that work into such complex animations just to let you choose the boring ones.

    Quote Originally Posted by Cetek14 View Post
    Clearly shows you didn't read whole post.
    Did, actually. I love implying I must not know everything that was said in order to disagree. Lmao.
    (0)
    Last edited by Doozer; 08-17-2019 at 02:33 AM.